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My intention was to add hostage pop-up targets that were optional 1 or 2 per building and you could activate them using the laptop. Sadly the hostage pop-up target textures are the same as the pop-up target textures (i.e a CSAT soldier). Because of this the only way for me to add optional hostages is using a script that spawns an AI civilian inside a shoothouse and deletes it when you choose to delete it in the laptop.
In other words, I have to write a script for the civis so that it doesn't mess around with the general feel of the shoot house, I'm gonna start working on it in a couple of days when I have the time.
Is it not possible to retexture the existing targets via a command?
I haven't touched on that yet myself, but I'm sure I've heard it being used before.
Simple to use. good start.
nothing much to say!
No problem man, glad you like it.