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single player| viewmodel shows up fine, but no animations play when left-clicking, right-clicking, or pressing R, model is static
Comparing both v_toolgun and c_toolgun, c contains a few a_adjustment animation layers for the weapon firing (a_fire01/02), which I highly suspect cause issues if they become missing.
I did a bit of testing, and you can get around this issue by calculating the position of v_toolgun and translating all of c_toolgun's animations to those positions. And for me, that doesn't cause any issues at all.