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Update: I managed to get v15 to work with downloading it manually and placing it in the mod folder. I did this because I noticed that the size of the old Faerun mod was 0. I think it may be a problem for me to download this mod through the workshop.
The civ I'm playing is the TCHAZZAR and everything was going great until I researched OPTICS which led to the bug. You see I have alot of drakes and for the most part I would use them to fly over water to attack boats and cities from the sea but once I researched OPTICS all the drakes started embarking into boats and several had died when this happened due to cities firing on them. This wasn't the worst part because once they changed into the boats they would not change back into the drake when the boat would make landfall. If there was a way for me to send you my saved game so you can see for yourself I feel this would greatly help you in your effort to root out the bug.
In the meantime I will continue my game with my dragons staying on land.
Cav
1.when mousing over a civ's disposition towards you most say TXT_KEY_SPECIFIC_DIPLO_STRING 1 - i assume its refering to allignment?
2. I can build improvements on resources i cannot yet take advantage of (by say not having trade) - it doesnt actually give the resource its not supposed to but it can get confusing
3.Some of the techs dont show you all of their bonuses (such as needing forestry to cut jungles)
4. The info texts say you can have upto 3 heroes but i havent been able to find a way to make more than one (am i just missing this?)
<edit> i just won a domination victory without actually defeating anyone
Love the mod and hope this helps
1) You can only have 1 hero until such time as a city-state happens to gift you with a new one (and usually one you don't want) or you research a particular technology (I forget which one, it just popped up as a notifier that I could now recruit a new hero). If it's a limit of 3 over time then that does makes sense and this may not be an actual bug.
2) I researched every single "spell" available to me including all Divination and the 3 remaining schools chosen (for description's sake I had chosen Evocation, Conjuration and Adbjuration, locking out the 4 remaining schools). Once I had racked up enough Weave points to learn something else, there wasn't anything available... and no way to end my turn to continue playing, effectively ending my game.
For reference, I was running version 15 before, and I updated to version 16. I seem to be unable to load games from version 15.
Fantastic work on this mod, by the way. One of the best I've played.
Dont know the reason, but every time i load the mod and try to start a game (random map doesnt work only faerun map), the whole game crashes. As my Civ5-Mod Debugging experince is zero, i request some aid. Unmodded games work and yes i have GnK.