Left 4 Dead 2

Left 4 Dead 2

Silent Hill: Otherside of Life (Part 1/5)
Toranks 7 Jun, 2022 @ 10:48pm
Map 3 last key solution with Stripper
SOLVED: THE KEY TO OPEN THE LAST DOOR IS INSIDE THE MOTEL, in the room next to where the note to find the next key is.

On the third map, the last door does not open when picking up the third key, inside the cafe. If it happens to you, you use Sourcemod + Stripper, and you know how to add stripper files for specific maps, attached link with the solution.

https://forums.alliedmods.net/showpost.php?p=2781234&postcount=126

In case it helps the author, what I have done is add the following triggers to the key found in the cafeteria ("model" "*184"):

"OnPressed" "fencedoorkeyKill0-1" "OnPressed" "fencelockDisable0-1" "OnPressed" "fencedoorUnlock0-1" "OnPressed" "fencedoorkeyStopGlowing0-1" "OnPressed" "fencedoorSetBreakable0-1"
Last edited by Toranks; 22 Jul, 2022 @ 8:01pm
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PöpThèséFøøls  [developer] 8 Jun, 2022 @ 6:30am 
These outputs are already in the "func_button", no idea why it doesn't work on your end.
Last edited by PöpThèséFøøls; 8 Jun, 2022 @ 6:51am
PöpThèséFøøls  [developer] 8 Jun, 2022 @ 6:36am 
the cafe's key is for the final building's door, fencedoor's key is in the motel room's desk.
Last edited by PöpThèséFøøls; 8 Jun, 2022 @ 6:51am
Toranks 22 Jul, 2022 @ 8:03pm 
I finally found the key you said, replaying the stage again. Indeed, that key is the only one in the entire stage that is not indicated by a note. No one says there was a key in the motel, so I didn't look for it. I spent two hours wandering around for nothing, and 15 minutes creating the script lol
Thanks!
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