Arma 3
ODKAI
Compatibility Issues
Se state usando altre mod e notate dei problemi di compatibilita', scriveteli qua seguendo il form sottostante e cercheremo di rendere l'ODKAI compatibile quanto piu' possibile'

If you are using other mods and you spot some compatibility issues, write them down here using the form and we will try to make ODKAI compatible as much as we can.


Titolo/Title:

Descrizione/Description:

Altre mod usate/Other mods used:
Last edited by -|ODK|- Black_Ice931; 10 Dec, 2019 @ 1:47am
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Dork 9 Dec, 2019 @ 6:09pm 
Title: Project Injury Reaction compatibility bug.

Description: It seems that the mod Project Injury Reaction is conflicting with ODKAI. I can assure you that it seems to be trying to play animations like radio animations while the A.I are knocked out, bleeding out, or being dragged to safety by a member of the same squad, creating soldiers who seem to be frozen in time (i.e they don't move and can't be shot at by the A.I).

Other Mods Used: Lambs.FSM, unit voice overs.
Discussion name has changed to "Compatibility Issues"
-|ODK|- IlSigSmoke  [developer] 10 Dec, 2019 @ 4:55am 
Thanks for the report,
" I can assure you that it seems to be trying to play animations like radio animations while the A.I are knocked out, bleeding out, or being dragged to safety by a member of the same squad"

for the animations i fix this bugs with the next release.

"creating soldiers who seem to be frozen in time"

do you mean spawn new soldiers?
You create new soldiers by zeus?
you play in MP or SP?
Last edited by -|ODK|- IlSigSmoke; 10 Dec, 2019 @ 6:46am
StefO 25 Dec, 2019 @ 11:40am 
I think he was just using the "creating soldiers who seem to be frozen in time" as a description of his issue, not an additional issue. ;)
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