Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 AD Scripts
rytmuss_1993 26. juni 2022 kl. 18:09
Cheating AI on harder Difficulties.
Feels incredibly cheap on harder Difficulties, the immersion is destroyed. If you play on Hard, the enemy will have 1 town and field 2 armies, and with 2 towns can field 4 large armies. Somehow managing to feed and pay them while they attack you. Yet if you field the same armies to counter them you'l find yourself bankrupt within 5 turns. Instead of making the game so cheap by having the AI cheat, why don't you just make the AI behave better than on Easy. This review was prompted by my last 1 hour battle where the enemy AI fielded 7000 men against 3900 of mine on a siege map and all the AI did for that hour was run around outside with exhausted men and caused a draw. Their Crossbowmen also had 3x the amount of ammo as my archers and crossbowmen. The other rather annoying part was, i had 2 armies stationed next to the city, yet only 1 was drawn in to help defend. After the Draw the AI then proceeded to attack the one army left out the first time round.

And i am playing till the year 1298 as Bohemia, and am Currently Holding 5 Regions. I'm not new to the game, just been playing on Normal to get a hold of things, but the AI cheats a ton on harder difficulties and that breaks the Immersion big time. It is my first Defeat, so maybe complaining isn't right and I have yet to learn things, I just noticed it seems odd that with 2 cities he can field such a massive army.

Needless to say its a pretty good mod with the amount of Factions and Units you get, but if you don't want a ruined experience then play on Normal or Easy, as this way the AI wont field bankrupting armies against you.
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Solon 31. aug. 2023 kl. 13:57 
This problem is moddable.
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