RimWorld

RimWorld

Biome Expansion: Redwood forest
 This topic has been pinned, so it's probably important
Kikohi  [developer] 13 Dec, 2019 @ 5:50am
Bugs report
Report the bug you encounter here.
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Showing 1-11 of 11 comments
Tango-Foxtrot 19 Mar, 2020 @ 10:15am 
Red error loading this mod

XML error: <li>SequoiaWoodLog</li> doesn't correspond to any field in type ThingFilter. Context: <fuelFilter><li>SequoiaWoodLog</li><thingDefs><li>WoodLog</li><li>SequoiaWoodLog</li><li>Bamboo</li><li>VG_Biofuel</li></thingDefs></fuelFilter>
Verse.Log:Error(String, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Dukkokun 19 Mar, 2020 @ 12:07pm 
Same here!
Kikohi  [developer] 20 Mar, 2020 @ 7:13am 
Last update should fix this
LordSutter 8 Aug, 2020 @ 12:45am 
Potential bug: Just had a cold snap and all the Redwoods and pine trees died. The map is now empty and they don't seem to be growing back
qux 29 Apr, 2021 @ 1:20pm 
I notice a bug, top of sequoia tree dissapear under stone roof.
https://imagizer.imageshack.com/img924/1406/IlSsJ7.jpg
Kikohi  [developer] 29 Apr, 2021 @ 11:40pm 
Sadly I can't do much about it, fog of war cover everything
Hades the King 9 Jun, 2021 @ 1:57pm 
[Biome Expansion: Redwood forest] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName = "WoodFiredGenerator"]/comps/li[@Class = "CompProperties_Refuelable"]/fuelFilter/thingDefs) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1935518604\Patches\Core_patch.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()


Noticed this when i was fixing errors in my modlist
Hades the King 9 Jun, 2021 @ 1:59pm 
Do you know how i can fix this :3
Sedenya 28 Oct, 2022 @ 1:53am 
Experiencing a bug on 1.4. Sequoia trees lose 10 hp per hour in game :/
joseasoler 24 Nov, 2022 @ 9:38pm 
What an awesome mod, I can't believe I missed it until now :)

I have a few minor issues to report. The first one is a typo; the end description of SequoiaWoodLog currently reads ", due ti his age."

The second issue is that currently the Black Bear from Vanilla Animals Expanded cannot appear in this biome. The patch operation to add it is still looking for Vanilla Animals Expanded — Boreal Forest, but this mod no longer exists in 1.4.

Finally, sorting my modlist places this after Core and before Royalty.
Last edited by joseasoler; 24 Nov, 2022 @ 9:46pm
么丨 Sloth 9 Oct, 2023 @ 9:48am 
Hello, i have a bug, Sequoia lose hp every hours

log : https://gist.github.com/HugsLibRecordKeeper/c8dfecec9f801dfc8070e99f48c1a822

edit : it was "graze up"
Last edited by 么丨 Sloth; 10 Oct, 2023 @ 8:15am
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