Team Fortress 2

Team Fortress 2

The Mobile Phone
STATS!! ......again
so yeah i ..... dont have anything
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Showing 1-9 of 9 comments
quinn50 1 Mar, 2015 @ 6:02pm 
creates a mobile spawn point for 30 seconds, people take 15% more damage.
Cascade -w- 23 Jun, 2015 @ 11:39pm 
charges through rage and when used respawn time is faster and teammates can spawn next to you
oldman22 13 Jul, 2015 @ 4:14pm 
i have a big idea


+

spawn 4 bots in medium
take 10 sec less every 50 dmg you deal to a enemy player / bot / skeleton / boss / etc.....
BUT NOT BUILDINGS
you gain 1 hp per second BUT not in spawn zone, you can still get hp in a locker


-

you now have 150 hp
you are 10% slower
you reload 15% slower on every weapon
switch weapon takes 10% more time
when you deplow, you cant regen hp before 30 sec even when you die


=

it takes 2 min to use it again
bots follow you until you die
when you die, they follow a another player but, not necessarily follow the same player (the closest player of the bot)
the bots are called " reinforcement ( class name ) by ( player name ) "
or just " reinforcement ( class name ) "
it takes 10 sec to use so, hide because it cant be use in the spawn zone
bots are parachuted from the sky, very fast so you cant kill them when they are droped and
they have 500% resistance of any type of dmd, they cant attack, just look around ( not sure )
cant spawn engineers OR can only spawn gunlister engineer but, cant build teleporter and he
have minidispencer (if possible, lord gaben)
cant spawn snipers OR spawn snipers with a bow
can spawn normal medic and ( not sure ) battle medic
cant spawn spies and ( not sure ) spawn saranha spies
when you die, the pyro have 35% chance to follow an engineer even if he is not close to him
the spies will NEVER follow you, they will do what spies do, sap building, kill snipers and
backstab random poeple if have no sentries / snipers to kill.
if you change class after deplow the bots, they will despawn OR die
if example, you quit the game after you have deplow the bots, if nobody to follow, they will
stand there but, thats just if a bug hapens, normaly, they will just despawn
have a custom sound, you heard " need reinforcement!!! " and " no problem, soldier " or
" reinforcement incoming! " or " reinforcement on the way " or other things.... from
Miss Pauling
it can be cool if yoiu have 1% chance of spawning Saxton Hale ( 1000 hp, deal 150-250
melee dmg and is move speed are between a soldier and a demoman )
Saxton Hale land from the sky, he is not parachuted.
a parachute can be shoot / burned, if it hapens, call an ambulance because the bots will lose
50% more hp then normal.
( not sure ) when its Halloween, you spawn zombies (just a normal bot with a zombie "hat")
bots can only scream medic and spy, thats it.
engineers can and will help some engineers to upgrade their building if they're close to him
Saxton Hale can be disable by the server owner and can have more chance to drop if the
server owner wants to, think about the x10 server 0O0 D: :D 0o0, imagine if an f2p get
is hand on this..... p2p, my brothers! we need to work together and stop the f2p spread
we need to destroy them from its source, we need to make the game have a price... omg...
*facepalm*


in mvm, you can upgrade it, you can:

- slow down the time to use it again and the time to deplow it (you cant deplow it until the round start

- you can have a maximum of 10 bots and they can be upgraded to expert

- bots can be upgrade, hp / dmg / to expert / fire speed / walk speed / ammo / dmg resistance / chance to deal crit (max 15%) / reload speed / for medic, they can speed up their uber charge more faster (max 25%)


ya too complicated to be added......
PLEASE LORD GABEN!!!!!11!!!1ONE!!!!!11ELEVEN!!!!!!!!!111


I buy call of halo spartan ops 3 spartan-nog edition and
minecraft modern skyrim 4 green-inventory edition.

oh and, any other ideas or change that can improve my too complicated idea who will never be added except if lord gaben acept it for me?

seriously, i really buy cod bo3 JE and fallout 4 P-B E, it cost alot but i want dat mini-frigde and dat fully working pop boy!!!!!11!!1111

do you really read all the things I writed? r u craaazyyyheeyyy *arnold sawardzeneger voice*
sorry if the english is bad, im a Canadian
Last edited by oldman22; 13 Jul, 2015 @ 4:16pm
oldman22 13 Jul, 2015 @ 4:14pm 
READ IT ALLL
Reveals enemy possitions for 8 seconds (exept spies) +25% damage received on wearer
Reimu Hakurei 28 Aug, 2015 @ 9:58am 
Originally posted by oldman22:
i have a big idea


+

spawn 4 bots in medium
take 10 sec less every 50 dmg you deal to a enemy player / bot / skeleton / boss / etc.....
BUT NOT BUILDINGS
you gain 1 hp per second BUT not in spawn zone, you can still get hp in a locker


-

you now have 150 hp
you are 10% slower
you reload 15% slower on every weapon
switch weapon takes 10% more time
when you deplow, you cant regen hp before 30 sec even when you die


=

it takes 2 min to use it again
bots follow you until you die
when you die, they follow a another player but, not necessarily follow the same player (the closest player of the bot)
the bots are called " reinforcement ( class name ) by ( player name ) "
or just " reinforcement ( class name ) "
it takes 10 sec to use so, hide because it cant be use in the spawn zone
bots are parachuted from the sky, very fast so you cant kill them when they are droped and
they have 500% resistance of any type of dmd, they cant attack, just look around ( not sure )
cant spawn engineers OR can only spawn gunlister engineer but, cant build teleporter and he
have minidispencer (if possible, lord gaben)
cant spawn snipers OR spawn snipers with a bow
can spawn normal medic and ( not sure ) battle medic
cant spawn spies and ( not sure ) spawn saranha spies
when you die, the pyro have 35% chance to follow an engineer even if he is not close to him
the spies will NEVER follow you, they will do what spies do, sap building, kill snipers and
backstab random poeple if have no sentries / snipers to kill.
if you change class after deplow the bots, they will despawn OR die
if example, you quit the game after you have deplow the bots, if nobody to follow, they will
stand there but, thats just if a bug hapens, normaly, they will just despawn
have a custom sound, you heard " need reinforcement!!! " and " no problem, soldier " or
" reinforcement incoming! " or " reinforcement on the way " or other things.... from
Miss Pauling
it can be cool if yoiu have 1% chance of spawning Saxton Hale ( 1000 hp, deal 150-250
melee dmg and is move speed are between a soldier and a demoman )
Saxton Hale land from the sky, he is not parachuted.
a parachute can be shoot / burned, if it hapens, call an ambulance because the bots will lose
50% more hp then normal.
( not sure ) when its Halloween, you spawn zombies (just a normal bot with a zombie "hat")
bots can only scream medic and spy, thats it.
engineers can and will help some engineers to upgrade their building if they're close to him
Saxton Hale can be disable by the server owner and can have more chance to drop if the
server owner wants to, think about the x10 server 0O0 D: :D 0o0, imagine if an f2p get
is hand on this..... p2p, my brothers! we need to work together and stop the f2p spread
we need to destroy them from its source, we need to make the game have a price... omg...
*facepalm*


in mvm, you can upgrade it, you can:

- slow down the time to use it again and the time to deplow it (you cant deplow it until the round start

- you can have a maximum of 10 bots and they can be upgraded to expert

- bots can be upgrade, hp / dmg / to expert / fire speed / walk speed / ammo / dmg resistance / chance to deal crit (max 15%) / reload speed / for medic, they can speed up their uber charge more faster (max 25%)


ya too complicated to be added......
PLEASE LORD GABEN!!!!!11!!!1ONE!!!!!11ELEVEN!!!!!!!!!111


I buy call of halo spartan ops 3 spartan-nog edition and
minecraft modern skyrim 4 green-inventory edition.

oh and, any other ideas or change that can improve my too complicated idea who will never be added except if lord gaben acept it for me?

seriously, i really buy cod bo3 JE and fallout 4 P-B E, it cost alot but i want dat mini-frigde and dat fully working pop boy!!!!!11!!1111

do you really read all the things I writed? r u craaazyyyheeyyy *arnold sawardzeneger voice*
sorry if the english is bad, im a Canadian
but i thougt canadians speeked english
This is a Banner, so it has the automatic debuff of not being able to use a close range self-defense weapon (Shotgun, Bison, etc.). Also, the other banners have only positive attributes on use, with some having passives (Buff Banner gives mini-crits, Battalion's Backup gives defense against crits and resistance, plus passive 20 max HP, Concheror gives health on hit and speed boost, plus passive health regen).
That being said, my idea is similar to some above posts:

Passive: +10% Speed on wearer (give or take allowed)
On Use: Enemy locations are revealed to all surrounding teammates
Mitchel-256 16 Aug, 2016 @ 7:07am 
Originally posted by Cowser the Koopahog:
This is a Banner, so it has the automatic debuff of not being able to use a close range self-defense weapon (Shotgun, Bison, etc.). Also, the other banners have only positive attributes on use, with some having passives (Buff Banner gives mini-crits, Battalion's Backup gives defense against crits and resistance, plus passive 20 max HP, Concheror gives health on hit and speed boost, plus passive health regen).
That being said, my idea is similar to some above posts:

Passive: +10% Speed on wearer (give or take allowed)
On Use: Enemy locations are revealed to all surrounding teammates

I think the speed boost idea ought to stay exclusive to the Concheror, just to stay consistent. Meanwhile, I might suggest something like having all teammates in the radius (a radius similar to the others) able to see outlines of all enemies in addition to also getting a bonus to capture rate. So, while your team is clumped up and can see the incoming enemies, they also push the cart twice as fast, similarly to the Pain Train's effect. This would encourage the team to rally to the objective, especially Snipers, so that they have a prediction advantage against the enemies, and so that the team can respond to incoming defenders or pre-existing Sentry nests, Pyros, and Demomen watching their traps. The Soldier and surrounding teammates can call out positions for teammates to flank and attack while the cart is pushed as fast as possible with fewer people on it. A 20% defense bonus might be nice, too, so that the teammates pushing the cart have a little extra help staying alive, since their team might be off flanking and going for positions that have been called out.
Maybe it could spawn in an airstrike or an airdrop?
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