Men of War: Assault Squad 2

Men of War: Assault Squad 2

Star Wars - Galaxy At War - v0.76
Ithaqua 24 Aug, 2020 @ 2:34pm
Changing damage/penetration values of weapons?
One of my favorite things to do with this mod is to pit Star Wars forces against the vanilla WWII factions. However, I am disappointed that this isn't as unequal of a fight as it should be. With the energy yields of Star Wars weapons, blaster bolts should be able to punch through 1940's tank armor with ease, and artillery pieces should blow up the largest warships in a single hit.
How do I change the damage/penetration values of blasters and heavier weapons in the mod to reflect this? And is it possible to give armor penetration to basic hand-held blasters?
I would also like to increase the range of some weapons.