Stellaris

Stellaris

Enhanced Traits[Obsolete] - Link to new version in description
 This topic has been pinned, so it's probably important
KiritekQQ  [developer] 2 Jan, 2020 @ 6:14am
Changelog
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KiritekQQ  [developer] 2 Jan, 2020 @ 6:15am 
Patch 1.29 "Robot Update"
-Reworked most of Machine/Robots Traits
-Added missing game breaking trait codenamed "Dog"
-Added Alot of new Robot traits
Released 29.12.2019 19:52
KiritekQQ  [developer] 2 Jan, 2020 @ 6:16am 
Patch 1.30 "AI Update"
-Added 6(24)new traits.
-Reworked logic for AI that pick traits.
Released 2.01.2020 14:59
KiritekQQ  [developer] 20 Jan, 2020 @ 10:21am 
Patch 1.31 "UI Update"
-Increased trait picking size by ~46%.
-Fixed some bugs.
Released 20.01.2020 19:17
Last edited by KiritekQQ; 5 Feb, 2020 @ 11:51am
KiritekQQ  [developer] 5 Feb, 2020 @ 11:50am 
Patch 1.32 "Lithoid Fix"
-Fixed missing traits for lithoids.
-Fixed strategist trait group.
Released 05.02.2020 20:46
Last edited by KiritekQQ; 5 Feb, 2020 @ 11:52am
KiritekQQ  [developer] 19 Mar, 2020 @ 10:50am 
1.33 "Federation Update"
-Updated federation update traits
-Removed Dog trait
-Minor bugfix for few traits
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