Transport Fever 2

Transport Fever 2

Yeol's Senseless Industries
Zill4449 18 Jan, 2020 @ 12:48pm
First Game w/Mod Issues
So I started my first game On Map: ggohq2R7ASx , 1850 , Temperate, Huge (Experimental), 1:1 , High, High.

I connected the center/ right three cities( Starting with the city at the mouth of the two large rivers) on the bottom river with Passenger / Mail rountes via Wagons and Steam Ship. I played the game from Jan-August 1850 on 1/4 Date Speed.

My lines would transport people but would not ever start producing mail and moving it. The mail center ( Post Office) is located at the mouth of the two large rivers.

I am not sure if I am doing something wrong or why this isnt working. I tried to post the save game to the workshop by sharing it in game but it has not shown up. I would be glad to send save files if you tell me how so you can see my set up and verify that it isnt me that screwed this up.

I love the idea of this mod and to be honest the whole idea of mail is what brought me to it.... so no mail means that it kinda is the down fall of this mod to me.

Hopefully we can fix this and I can PLAY ON!! Thanks!
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Showing 1-2 of 2 comments
Yeol  [developer] 18 Jan, 2020 @ 12:59pm 
Hello Zill4449, the mail (and waste) system are a little peculiar, because of how UG implemented the cargo system. A building can only produce when it receives something. So:

For buildings to generate mail, a number of things needs to be set in place:
- the buildings that generate mail must be in a caption area of a cargo bay
- the cargo bay and a postal sorting service need to be connected with a line and cargo vehicles that are able to transport mail
- buildings do not produce mail by themselves. Mail is a secondary product. The buildings need to receive cargo for them to be able to produce mail. so
- commercial buildings need to receive commercial goods or mail
- industrial buildings need to receive industrial goods or mail
- residential buildings need to receive mail
- not all buildings produce mail, only about 30% of the town buildings do.

So it might take time and effort to see mail appear. First just a little, but when the town grows, and the delivery of products is well up and running, mail will become substantial.

I hope this helps. If not, please ask away.
Last edited by Yeol; 18 Jan, 2020 @ 1:00pm
Zill4449 18 Jan, 2020 @ 1:22pm 
Ok so I have three towns. Of those three they all produce some unsorted mail. One city is directly linked to the mail center via a wagon line that runs from the mail center to the center of town where I have a passenger terminal with a cargo attachment. So the one city is linked over land directly.

The other two cities have there own passenger terminals with cargo attachments in the center of the city that then connect via wagon to another pass cargo stop next to a passenger ferry port. Then the ships connect to the first city with the mail center which if I didn’t mention also has a wagon terminal both passenger and cargo that goes back to the first city center terminal in which the mail would get on the above listed line to the center.

The only things I can think of is
1. The lines are two complicated to much inter change of the goods ( the unsorted mail to get it to the center)
2. No cargo port on the passenger ferry docks

*if it’s 2 how would u tell ur cargo ships to to load both cargo and passenger?
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