Total War: WARHAMMER II

Total War: WARHAMMER II

Unit Caps for All [Updated for patch 1.12.1]
Vacuity  [developer] 4 Jan, 2020 @ 12:08pm
Please Contribute Screenshots to the Mod
I'd like screenshots of army compositions (yours and AI), and recruitment screens showing the unit caps in play. I'll download them, possibly edit/crop/annotate them, add your username, and stick them in the mod screenshots so that people can better see what effects the mod has on the game.
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Showing 1-5 of 5 comments
Captain Shiny 26 May, 2020 @ 5:27am 
https://steamuserimages-a.akamaihd.net/ugc/1013819365048736030/231177BC9EAFF348659750059DB697FCA323A757/

Think that should work, I'm being particularly dense today. Will try and get more, am also running tabletop caps so can't have more than a certain number of some units in each army in addition to your global caps.
Vacuity  [developer] 26 May, 2020 @ 5:35am 
:D
Captain Shiny 26 May, 2020 @ 5:40am 
https://steamuserimages-a.akamaihd.net/ugc/1013819365048737221/643B7AFD0CABF22309FA74675EFEB37AA11822A5/

From what I recall, the last unit in this army was a bloated corpse. As you can tell, I'm running Cataph's southern realms too. Going to be gaming today, so will probably use edit to add more links later.

https://steamuserimages-a.akamaihd.net/ugc/1013819458759760672/A26EC270707806372AE3008DA12644870BC1820D/

Crooked moon rebels, but they have taken over some settlements and I think most of this army was recruited rather than being spawned when they rebelled as that was some time ago and they have had a fair bit of fighting since.

https://steamuserimages-a.akamaihd.net/ugc/1013819365048739235/31FA0C71C2A918CC90191F8ADB8E5158BCEA95A2/

Didn't fight this, so not sure what the last few units are. Anyone know what affects how many units in an army are revealed on the campaign map? Cause I'd rather not have to declare war on loads of people to get good army composition pics.
Last edited by Captain Shiny; 26 May, 2020 @ 8:15am
Vacuity  [developer] 26 May, 2020 @ 5:43am 
Glad to see the complete lack of doomstacks
Captain Shiny 26 May, 2020 @ 8:22am 
Yeah, not one doomstack seen so far. I have noticed that single settlement factions tend to have a mass of the uncapped troops with 3-4 units from a single military building at most but that's a natural consequence of how the mod works and I think you were planning higher base unit caps for the sequel so that would probably change that. Every faction with multiple settlements I've fought has had a good mix of troops and some single settlements have as well (Sartosa for instance) probably because it's a province capital.
Last edited by Captain Shiny; 26 May, 2020 @ 8:24am
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