Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you have a rough blueprint of your interchange, fly-over crossing, etc., then:
1. build the Base modules;
2. connect the Base modules with Transitional modules;
3. connect the Transitional modules with Ramp modules.
Done! No more troubled by ghost intersections! Because you always avoid connecting two advanced modules with each other, e.g., most commonly, between two ground ramps.
Also, when building fly-over crossings and the entries/exits of elevated expressways over ground-level roads, ground roads first, elevated roads next. A real-life practice as well.
So far, thanks for your Answer!