RimWorld

RimWorld

Tabletop Trove - Additional Joy Objects and Decor
Lagkill 30 Sep, 2020 @ 3:54am
New Red Text
After the most recent update, I'm getting this error:

XML error: <drawSize>(1,1)</drawSize> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BuildingBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>75</MaxHitPoints><Flammability>1.0</Flammability><MarketValue>350</MarketValue><Mass>7.5</Mass><JoyGainFactor>1</JoyGainFactor><WorkToBuild>10000</WorkToBuild></statBases><defName>StrifeGame</defName><label>The Game of Strife</label><description>A board game where players drive through a wasteland collecting weapons and skills in order to survive the final battle.</description><graphicData><texPath>Things/Building/Furniture/StrifeGame</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(1,1)</drawSize></graphicData><fillPercent>0.15</fillPercent><rotatable>false</rotatable><altitudeLayer>BuildingOnTop</altitudeLayer><passability>PassThroughOnly</passability><pathCost>50</pathCost><minifiedDef>MinifiedThing</minifiedDef><socialPropernessMatters>true</socialPropernessMatters><thingCategories><li>BuildingsTabletopTrade</li></thingCategories><building><joyKind>Gaming_Cerebral</joyKind><isEdifice>false</isEdifice><canBuildNonEdificesUnder>true</canBuildNonEdificesUnder></building><clearBuildingArea>false</clearBuildingArea><drawSize>(1,1)</drawSize><stuffCategories><li>Woody</li><li>Fabric</li><li>Leathery</li><li>Stony</li></stuffCategories><costStuffCount>80</costStuffCount><costList><WoodLog>25</WoodLog></costList><comps /></ThingDef>
Verse.Log:Error(String, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()