A Hat in Time

A Hat in Time

FrostBurn Cliffs (Demo) [READ DESCRIPTION]
 This topic has been pinned, so it's probably important
SamiSha  [developer] 13 Jan, 2020 @ 4:34am
A Tutorial and Some Info About the Level for the Lost
I'm making this thread to help those who are mainly stuck, I want to keep in mind, that this is a demo with experimental mechanics outside of the full release that is soon™ to be released on the workshop.

To start, I'm gonna explain the mechanics as a whole.

Mechanics

Powers

There are two powers in this level, Ice and Fire, both power grants movement speed and higher jumping while each grants complete immunity to that specific power.

e.g, if I have fire I take no damage to fire stuff, can walk on lava, can climb lava and can destroy fire crows by just touching them.

If one of the powers collide with something that isn't specific, the powers would be removed and may end up getting hurt in the process since it cannot protect you from that.

e.g if I jump in lava with ice powers, it will remove the ice powers and of course get hurt, if I had ice powers I cannot freely kill Fire Crows by touching them and if I did I would lose my powers.

Where do we get them?

Pons and Altars, Pons that look like Diamond colored blue (Ice) and orange (Fire), Altars that look like a shiny Crystal in the middle or a flaming fire.

Fog:

Found in the ice areas.

Is a cloudy area that is hard to see through until you go inside of it, when you are inside the music becomes really quiet, after 0.75 seconds you become 25% slower (affecting even sprint hat) and every 2 seconds you will take damage. This area is designed as a dangerous hazard that the player cannot stay in for an amount of time until they get an Ice Power or Fire Power (both of those restart the effects to zero, if its ice power it won't start because it checks if you have ice or not to apply the affects in the first place) while inside.

While having Ice Power you are completely immune to slow and freeze damage, music will still be lower just for clarity reasons that you are still inside the fog.

Lava:

Found in fire areas.

All lava fluids deal damage to the player like they should be.

However while having fire powers you can freely walk on top of it, and even (infinitely) climb lava waterfalls.

Breakable Walls, Rocks, Ice Blocks:

In order to progress, the map sometimes could be scattered with breakable walls that can be destroyed using a specific power.

Fire Powers can destroy walls found in the Fire areas and Rocks.

Ice Powers can destroy walls found in the Icy area and ice blocks.

Crows:

Two type of crows can be found in this level.

Fire Crows are twice faster than normal crows and cannot be attacked with homing attacks (Jump + Left click in the Air).

Ice Crows are exactly like the normal crows but with 2 HP instead of 1.

Tips

Some multiple tips that I would recommend using.

Sometimes climbing up may result in shortcuts that would help you faster in ending the level, as such, climbing lavas would give you better results. Not always though! But its good to explore none the less!

No need to attack crows, its only necessary when its needed to, they are nothing more than obstacles in your run from the ticking clock.

Momentum is important, when sprinting, the jump would be less and ineffective, so it would be advice to manage when its needed to sprint and when to not to with those Powers.

The powers in general give you so much mobility that its rather unnecessary to jump using some specific hats, saving you even more time!

Difficulty Adjuster

Upon playing the level for the first time, a blue statue next to the skull and the book will spawn, you can adjust the difficulty to make it harder or even easier.

Casual Mode => No time limit, take all the time in the world like its a normal Purple Rift!

Standard Mode =>The original experience this level was built upon, finish the level before the time runs out.

Hardcore Mode => An interesting take for Deathwish type difficulty, you start with 30 seconds, collect 20 seconds clocks to increase the timer, finish the level before the time runs out. The level is also slightly altered in some locations.
Last edited by SamiSha; 13 Jan, 2020 @ 4:34am