RimWorld

RimWorld

Martens - Nature's Most Adorable Assassins
Ra_Zim TTV  [developer] 11 Jan, 2020 @ 9:58pm
Bug Reports/Feature Requests
If there are any bugs or features you'd like to see, post them here!
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Showing 1-11 of 11 comments
Leri-Weill [FRA] 12 Jan, 2020 @ 5:12am 
Since you're planning to do Megamartens, I was wondering if you also had in mind to create Boomartens ? :D
Ra_Zim TTV  [developer] 12 Jan, 2020 @ 4:00pm 
Originally posted by Leri-Weill FRA:
Since you're planning to do Megamartens, I was wondering if you also had in mind to create Boomartens ? :D

Ohh hey, that's a good idea! We've got a chaomart being added to Pawnmorpher as well :P
Leri-Weill [FRA] 13 Jan, 2020 @ 7:00am 
You can never have enough martens! Another slightly less important suggestion would be compatibility for modded biomes like those added by Alpha Biomes, but once again it's not crucial :x
Ra_Zim TTV  [developer] 14 Jan, 2020 @ 10:51pm 
Originally posted by Leri-Weill FRA:
You can never have enough martens! Another slightly less important suggestion would be compatibility for modded biomes like those added by Alpha Biomes, but once again it's not crucial :x

I do plan to do some work on their spawns, they are a bit more common than I expected them to be as often their territories are miles wide and rarely share said territories. As for Alpha Biomes... Most of those are very... special :P I tried to keep them to their Earthly environments, though you might find the Rim Marten in them at some point in the future!
Ra_Zim TTV  [developer] 27 Jul, 2021 @ 3:14pm 
Originally posted by Leri-Weill FRA:
Since you're planning to do Megamartens, I was wondering if you also had in mind to create Boomartens ? :D
I thought you might like to know that Boommartens have finally been added!
Leri-Weill [FRA] 28 Jul, 2021 @ 4:49am 
Yaaaaaay I saw the update, that's wonderful B-)
New Years Kitsune 27 Jan, 2022 @ 8:03am 
I think the chaomarts are buggy, they show up without a graphic and when selected don't show anything, the only thing you can check is thier health. Also every encounter but one has resulted in the loss of the colony. Granted that was without turrets in play. Maybe I'm not great but they seem broken in more ways than one.
Ra_Zim TTV  [developer] 28 Jan, 2022 @ 1:04pm 
Originally posted by New Years Kitsune:
I think the chaomarts are buggy, they show up without a graphic and when selected don't show anything, the only thing you can check is thier health. Also every encounter but one has resulted in the loss of the colony. Granted that was without turrets in play. Maybe I'm not great but they seem broken in more ways than one.

The Chaomarts are actually done by the Pawnmorpher devs! You'll need to go to them for assistance there, sorry!
CoyoteTraveller 3 Aug, 2022 @ 7:11pm 
Gives me an error with Pawnmorpher these days.
https://pastebin.com/yc8HZtMJ gives me those errors on startup on 1.6 with odyssey
Ra_Zim TTV  [developer] 15 Jul @ 8:03pm 
Originally posted by SheppySneik:
https://pastebin.com/yc8HZtMJ gives me those errors on startup on 1.6 with odyssey
I did notice there were some errors, but it seemed to still work for me so I uploaded it. I'll be working on fixing it up more soon though, just didn't have the time right then!
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