ARK: Survival Evolved

ARK: Survival Evolved

Lethals Reusables
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
Lethal  [ontwikkelaar] 20 jan 2020 om 6:52
Customize Crafting Costs
  • Goes in Game.ini
  • Item class names are found in the spawn commands & info section.
  • Currently doesn't change repair cost and demolish refund of edited structures. Results in potential exploit for lowered crafting costs and may make structures unrepairable.
  • Note: Use vanilla resources when not requiring exact classes, even if you have a stack mod, due to hierarchies[gyazo.com]. Only use mod specific child class resources when making it require exact resources.

Example to make Reusable Delivery Crate cost:
  • 25 wood
  • 20 thatch
  • 10 fibers
  • 100 hide
ConfigOverrideItemCraftingCosts=(ItemClassString="DeliveryCrate_LR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Wood_C",BaseResourceRequirement=25,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Thatch_C",BaseResourceRequirement=20,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=10,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Hide_C",BaseResourceRequirement=100,bCraftingRequireExactResourceType=False)))

Item names can be found here
Laatst bewerkt door Lethal; 12 jul 2020 om 8:06