Garry's Mod

Garry's Mod

BONEWORKS
 This topic has been pinned, so it's probably important
Combine_Soldier  [developer] 26 Nov, 2020 @ 3:29pm
HOW TO PORT MODELS TO SFM
1)Subscribe to addon that you want to get in sfm
2)Go to "%Steam\steamapps\workshop\content\4000\ (addonID) \ (addonID)_legacy.bin
3)Extract .bin file as archive (use 7zip or WinRAR )
4)Copy extracted file AND gmad.exe from GarrysMod\garrysmod\bin to desktop (or any folder)
5)Rename extracted file extension to .gma and drag-n-drop this file to gmad.exe
===At this point gmad.exe will create new folder with extracted addon files===
6)Get the mdl file and decompile it using Crowbar modding tool
7)In Compile tab, set "Game that has compiler" to SourceFilmmaker
8)Compile it!

Or using blender:
7)Download Blender Source tools
8)import .smd file in Blender and export it as .dmx

For High-poly meshes use bodygroups, to reduce the number of vertexes per model
Last edited by Combine_Soldier; 19 May, 2022 @ 3:43pm
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Showing 1-3 of 3 comments
Kaliber 26 Nov, 2020 @ 4:29pm 
soooo, was the whole gravity cannon and crablet thing cancelled?
Combine_Soldier  [developer] 27 Nov, 2020 @ 2:09am 
Originally posted by Lord Hater:
soooo, was the whole gravity cannon and crablet thing cancelled?
no
the cavalry 10 Dec, 2020 @ 6:08am 
When I drag and drop it into gmad.exe nothing happens.
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Showing 1-3 of 3 comments
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