Warframe
Revenant Draugen - (Draugr v2)
Brbert 2020년 1월 25일 오전 3시 21분
A bit too wrinkly for me
IMO it would be beneficial to remove some of the visual clutter and leave some spaces plain
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Goosmo  [개발자] 2020년 1월 25일 오전 11시 04분 
You might wanna be more specific about which areas. Revenant is one of the more detailed frames in the game. Thats why i didnt want to hold back with this skin. This also gives it much more depth than my prevoius bland and flat version
Brbert 2020년 1월 25일 오전 11시 22분 
Alright so, the areas like the chest and shoulder pads have these energy lines, decals and these bumpy ridges, all of which are running parallel to eachother. I know a lot of effort was put into making these details, but in the end I feel like they're adding too much visual noise to areas that usually benefit from being more plain. My suggestion would be to make the motif bolder yet more scarce, if you catch my meaning. Have the detailed areas contrast with plain ones.
Goosmo  [개발자] 2020년 1월 26일 오전 5시 12분 
Perhaps you might prefer the earlier version that i uploaded at first? https://i.imgur.com/4coMT6X.png

It's missing the decals, but the textures and rendering are also less polished since i didn't have time.

The contrast between dense and sparse details is a design philosophy that all the base warframes have. However after looking at some of the deluxe skins like titania, ivara and some other tennogen skins like, nighthunter nidus, technopsyche nyx and malya's skins, i noticed that they were all very detailed in most areas. This led me to believe that what mattered the most, was the distribution of the color tint areas, rather than the details. This was also one of the reason that my first rhino skin was rejected.

Although i'll take your feedback into account when this too probably gets rejected by DE. And then i will try to find the right compromise between the details and sparse areas.
Goosmo 님이 마지막으로 수정; 2020년 1월 26일 오전 5시 12분
Eight-Ball 2020년 2월 13일 오후 2시 13분 
Goosmo 님이 먼저 게시:
Although i'll take your feedback into account when this too probably gets rejected by DE. And then i will try to find the right compromise between the details and sparse areas.

I certainly hope it doesn't come to that. I really, really would like to see this skin accepted.
Goosmo  [개발자] 2020년 2월 13일 오후 2시 53분 
Jabberwock 님이 먼저 게시:
Goosmo 님이 먼저 게시:
Although i'll take your feedback into account when this too probably gets rejected by DE. And then i will try to find the right compromise between the details and sparse areas.

I certainly hope it doesn't come to that. I really, really would like to see this skin accepted.

It already has been rejected, now i'm just waiting for DE's feedback, they said it would be sent out this week.
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