Unturned

Unturned

Barrett XM-109 by QWERZ [LEGACY]
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Qwerz  [developer] 24 Jan, 2020 @ 3:56am
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Qwerz  [developer] 24 Jan, 2020 @ 4:03am 
Originally posted by ronnieisthename5 ~ Outerhaven:


otherwise nice mod

These arent to nitpick but to just give a few things to help with gun design if you want to make them realistic.

Also the screenshot one is just like like seeing a Luger AKM, cursed)

just something i think you should note in your description to make it more realistic, video games are the primary reason people think they can easily be used as a sniper rifle, but what about the weight?

What justifies the extra 20 pounds when you can just have a heavy barreled 7.62 NATO DMR with more ammo, and precision shots.

Anti-Material rifles arent always equipped with scopes for a reason, because there not meant for a precision role, when they do have a scope its like a 2X so you can identify things easier at distance rather than precision shots.

The barrels arent always fine tuned for precision when your trying to shoot a school bus sized tank.

The gas pressure from the cartridges are gonna wear down the barrels rifling and shaping.

.50 BMG (most common anti-material round) isnt exactly an accurate cartridge itself.

Sources: a ForgottenWeapons video

Anti-Material rifles arent for precision, there for shooting light armored vehicles and disabling them while being able to kill a few crew manning them.


(Moved from comment section)


In essence I agree with most of what you're saying, except your comparison with Luger and AKM (no idea what you're trying to say here..) and I may take some of it into account. However, I must argue that many anti-material rifles are also used against infantry at extended distances (reading this of wikipedia).

I will most likely not do any updates on this mod, as it will be included in a future gun-pack.
The thing with the magazine rotated incorrectly was a mistake in rendering that scene. It does not affect gameplay.
Last edited by Qwerz; 24 Jan, 2020 @ 5:53am
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