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Some form of regeneration, one cannot be a perfect being if one heals like a regular human
Quick clotting blood, only normies should die from silly things like bleeding to death
Tailored Pheromone glands, to increase negotiation and social interaction
Chameleon skin, for better Hunting Stealth
Skin pockets, a small increase in carry capacity
Acid spit
dragon breath adds a small gland in the neck that produces a chemical that on contact with air ignites allowing colonists to spit fire. i also second acid breath.
laser eyes would also be nice
Castor jaws beaver jaws that let colonists eat trees and wood
bovine digestive track a four chamber stomach that allows a human to properly digest raw plant matter like hay as a viable food
Xenomorph blood so when someone stabs a pawn they get a facefull of acid
also I love the idea of making an explosive implant to either suicide bomb your guys, or give them to prisoners, then return them...then let them come back with friends LOL