RimWorld

RimWorld

EvolvedOrgansRedux (PASSED TO SOMEONE ELSE)
 This topic has been pinned, so it's probably important
Xahkarias  [developer] 26 Jan, 2020 @ 1:25pm
New Organ Ideas
As I said before: I may not always respond to this thread, but I will be watching it.:steamsalty:
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Showing 1-15 of 55 comments
mastergoku2999 26 Jan, 2020 @ 2:07pm 
what about an eye implant that stores solar energy and fires it as a lazer
Nattnissen 27 Jan, 2020 @ 6:14am 
Legs that allow you to jump short distances.

Some form of regeneration, one cannot be a perfect being if one heals like a regular human

Quick clotting blood, only normies should die from silly things like bleeding to death

Tailored Pheromone glands, to increase negotiation and social interaction

Chameleon skin, for better Hunting Stealth

Skin pockets, a small increase in carry capacity

Acid spit


Salty Slothy 27 Jan, 2020 @ 9:34am 
Some form of weapon that fires toxic gas? maybe a sedative or something that debilitates the enemy, good for capturing them to uhhh... contribute to your evolution.
Nipler 28 Jan, 2020 @ 2:14am 
What about limbs like in the Prototype game series? Tendril arms etc. from grabbing stuff / people from a distance etc.
Von Faustien 29 Jan, 2020 @ 4:57pm 
seeing as you have gun arms why not an option for a ranged weapon on other body parts?

dragon breath adds a small gland in the neck that produces a chemical that on contact with air ignites allowing colonists to spit fire. i also second acid breath.

laser eyes would also be nice

Castor jaws beaver jaws that let colonists eat trees and wood

bovine digestive track a four chamber stomach that allows a human to properly digest raw plant matter like hay as a viable food

Xenomorph blood so when someone stabs a pawn they get a facefull of acid
Temeriki 31 Jan, 2020 @ 9:43am 
Boomalope glands/limbs. The more boom parts the bigger the kamikaze boom.
Bean Gun 1 Feb, 2020 @ 1:37pm 
leg-mounted claws: Replaced feet of evolved legs. allow for faster climbing over things such as sandbags, Also possibly a dash towards targets when using melee, also stab with kicks, possibly crushing a part
BrenTenkage 1 Feb, 2020 @ 10:14pm 
I would love a regeneration organ, could even have levels like the Logan Mod.

also I love the idea of making an explosive implant to either suicide bomb your guys, or give them to prisoners, then return them...then let them come back with friends LOL
Salty Slothy 2 Feb, 2020 @ 8:08am 
Maybe glands that produce nutrient solution, protein mash (don’t want to think about how that one is excreted) and maybe chem fuel?
BrenTenkage 2 Feb, 2020 @ 10:34am 
yeah glads for that, could put that into prisoners, be painful for them for extra warcrimes, or for a way to make masochist colonists happy without having them to get scars
Temeriki 3 Feb, 2020 @ 11:39am 
Muffalo mammary glands and chem fuel production are both in genetic rim. My colony is pretty messed up
George Mallory 9 Feb, 2020 @ 7:28pm 
Something that stops old age.
mastergoku2999 9 Feb, 2020 @ 8:50pm 
Originally posted by George Mallory:
Something that stops old age.
what about something that stops ageing entirely?
Xahkarias  [developer] 9 Feb, 2020 @ 9:52pm 
Originally posted by mastergoku2999:
Originally posted by George Mallory:
Something that stops old age.
what about something that stops ageing entirely?
That's in the ropes for the next update or so
George Mallory 9 Feb, 2020 @ 9:53pm 
An organ in the abdomen that slowly and painfully regrows lost body parts, including modded ones. Another organ that does short bursts of healing during battle.
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