Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Using the Tek Rex here as a example..
NPCReplacements=(FromClassName="TekRex_Character_BP.TekRex_C",ToClassName="")
Though that is assuming the character file reads normal, as if it's the normal Tekrex, then it would have to be like this.
NPCReplacements=(FromClassName="BionicRex_Character_BP_C",ToClassName="")
also, the defender unit is tamable by knockout and berries, same with the stego, i havnt checked the others yet as i havnt found em spawned yet.
but im really confused as to what the stegos modes do specifically.
Edit: the defender units dont eat anything aswell i have noticed
Do not thank...
Minions will despawn without a target.
i spam my X button but nothign happen....