Source Filmmaker

Source Filmmaker

[FNaF:SL] Sister Location Pack - Part 2
Jorjimodels  [developer] 30 Jan, 2020 @ 6:15pm
Bugs and Suggestions
Although it took the porter nearly a month to fix the bugs (which I apologize again for), it is inevitable that a few small things might not be quite right. Please report anything you notice here!

IMPORTANT:
There is one small issue with Ennards hat, where it will not move with the faceplate. This was a rig issue, but can be easily fixed. Whenever you move the plates, select both bones. Sorry for this problem, however this should be the only bug left, and prevents the porter from having to take a month more time to fix it/longer for you guys to wait.
Last edited by Jorjimodels; 30 Jan, 2020 @ 6:18pm
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Showing 1-15 of 21 comments
RyanFoxy154 30 Jan, 2020 @ 9:02pm 
S U G G E S T I O N:

the pack is amazing, just about funtime foxy and funtime freddy ''versions''

put them as skins or bodygroups
Syd Huston 30 Jan, 2020 @ 9:17pm 
Suggestion:
I don't know how difficult or time consuming it would be, but I would love to see like low vert versions of these models that could have movements copied to these. Just with how SFM tends to be having many of these in the same scene would probably SFM pretty quickly.
Just a suggestion for future updates if there will be:

-Lolbit: They have a different color on the nails and toe nails that are meant to be diferent colors (should be orange instead of purple) aside that the hand nails shouldn't exist because in Help Wanted the nails are painted white just like they're eyebrow that aren't meant to exist. Another point is the Tail that does exist on the model inside Help Wanted and does not have inside SFM (but does in the blender file).

-TFC Freddy: Idk if thats an issue (but i at least can work with that), the model has a eye that is a cutout with a texture of the book itself (Lens Flare), but i think that it could be just a small point on the eye like a normal texture with the center of the eye behing the red/white dot and add the Lens in the edit of the video/picture etc.

-TFC Freddy/Lolbit/Prototype Freddy and Foxy: Those in my opinion could be skin and bodygroups instead of different models (at least in my opinion) like a bodygroup to remove Funtime Foxys eyebrows and nails to be like Lolbit and change the skin to be their respective colors and a bodygroups that remove BonBon and add TFC Freddys hand instead (same thing with the speaker and number of buttons).

-Bidybab: For the Bidybabs i think that they could have bones to move the fingers.

Bugs/Issues:

-Ballora: She has 2 skins one behing the normal and the other literally does nothing (at least i didn't saw any changes).

-Circus Baby: She have that bodygroup to change the head to the UCN beta head but i think that it is supposed to change the whole head not just the upper right faceplate.

-TFC Freddy: There is a bodygroup that doesen't change anything (doesen't let change anything), even tho it says Toggle after the bodygroups name.
TMAnim09  [developer] 30 Jan, 2020 @ 9:57pm 
@Legastronomo AIght so
BidyBab didnt have any finger bones in blender release so i didnt really add it
Ballora skins - 1st skin with bump 2nd without bump
CircusBaby - The bodygroup changes only right side of hair like in scotts
TFC Freddy - The bodygroup "TOGGLE" was made for all of toggle things its even shown whats in
TMAnim09  [developer] 30 Jan, 2020 @ 9:58pm 
@Enforma they are already low poly
Ft freddy was 170k (Same as TFC,Prototypes)
Ballora 130k
FtFoxy 100k (Same as Prototype)
Ennard 180k
CircusBaby 150k
BidyBab 60k
Originally posted by T . m .:
@Legastronomo AIght so
BidyBab didnt have any finger bones in blender release so i didnt really add it
Ballora skins - 1st skin with bump 2nd without bump
CircusBaby - The bodygroup changes only right side of hair like in scotts
TFC Freddy - The bodygroup "TOGGLE" was made for all of toggle things its even shown whats in
Alright tnks for the answer
Syd Huston 30 Jan, 2020 @ 10:07pm 
@ T. m . I guess our definition of low poly is about 100k verts different then-
Jaspag 30 Jan, 2020 @ 11:57pm 
Bonnet and Yenndo have EYES {TOGGLE} but cant actually be toggled
Jaspag 31 Jan, 2020 @ 3:28am 
Also most of the leg bone rotations are messed up
RyanFoxy154 31 Jan, 2020 @ 6:26am 
another suggestion:

now is about TFC Funtime Freddy the model has a eye that is a cutout with of the book itself (texture like lens flare btw) , but i think that it could be just a small point on the eye like a normal texture with the center of the eye behing the red/white ( like one of the jorji models funtime freddy that has a TFC funtime freddy skin and a normal texture eye)
Last edited by RyanFoxy154; 31 Jan, 2020 @ 6:26am
TMAnim09  [developer] 31 Jan, 2020 @ 6:40am 
@Kirby
uh, that what was in blender release
but thanks for your suggestion
SPRINGCRIT 31 Jan, 2020 @ 7:01am 
Originally posted by Enforma:
Suggestion:
I don't know how difficult or time consuming it would be, but I would love to see like low vert versions of these models that could have movements copied to these. Just with how SFM tends to be having many of these in the same scene would probably SFM pretty quickly.
the models have 100k to 170k
FreakingOutEgg 1 Feb, 2020 @ 6:26am 
Sugestion:add purple eyes from the teaser and the blue greenish one from the extras https://gyazo.com/4189e3cbb1c2f8cf97e30d9ddd30155e
FreakingOutEgg 1 Feb, 2020 @ 9:25am 
for the bidybabs
Ferg-E 1 Feb, 2020 @ 12:08pm 
Suggestion : If it wouldn't be too difficult to do, would you be able to add a singular Ennard mask model? Only the Ennard mask, for scenebuilding purposes, mainly the UCN Office / Primary Control Module.
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