RimWorld

RimWorld

Immortals
Pawns and colonists not ressurrecting
it happens in some plays but not always, i dont know why but:

when a pawn dies I use the devmode to see the "death timer" and here's the problem, the death timer freezes and it prevents the pawn from ressurrecting.

solutions?

i've seen the log gives this error:

System.NullReferenceException: Object reference not set to an instance of an object
at Immortals.Immortal_Component.RezPawn (Verse.Pawn pawn) [0x002c9] in <726cd2a0fbd540aca7aad4f0a3efa489>:0
at Immortals.Immortal_Component.GameComponentUpdate () [0x0011a] in <726cd2a0fbd540aca7aad4f0a3efa489>:0
at Verse.GameComponentUtility.GameComponentUpdate () [0x00017] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Verse.Log:Error(String, Boolean)
Verse.GameComponentUtility:GameComponentUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Sist redigert av ෴ ENTRECEIJO ෴; 11. juni 2020 kl. 12.21
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Panter333 [CZ] 31. juli 2020 kl. 14.00 
So I actually came here to see if you found out the solution to this yourself because I'm having this problem too, or if we'll just have to wait for someone who knows about this kind of stuff.
෴ ENTRECEIJO ෴ 1. aug. 2020 kl. 8.13 
Opprinnelig skrevet av Panter333 CZ:
So I actually came here to see if you found out the solution to this yourself because I'm having this problem too, or if we'll just have to wait for someone who knows about this kind of stuff.

hey,

yes i'd say. The thing is to use the dev tools to ressurrect the pawn so their death timer restarts.
Panter333 [CZ] 1. aug. 2020 kl. 12.17 
Opprinnelig skrevet av 1024x768:
Opprinnelig skrevet av Panter333 CZ:
So I actually came here to see if you found out the solution to this yourself because I'm having this problem too, or if we'll just have to wait for someone who knows about this kind of stuff.

hey,

yes i'd say. The thing is to use the dev tools to ressurrect the pawn so their death timer restarts.

Ok thanks, I'll try that next time
ParasiticSquid 29. aug. 2020 kl. 14.11 
I have this issue but only on the first death, which is weird. If the pawn has the immortal hediff they get after the first death instead of the first death hediff it works fine but first death hediff and death timer can't seem to revive the pawn half the time at random during playthroughs for me. Death timer is frozen at that point during being dead with first death.

I tried for about 3 hours to get it working before saying screw it and removing first death to replace with immortal. Checked error log while it was happening and no errors either which just makes me even more confused on what the heck was happening
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