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I think that is insignificant since Ilopn technically fixed that with his reanimation. However, in that addon, I think it can look weird when sprinting in different directions, your Glock fix doesn't (if that makes sense).
Like your Glock, there two more weapons you can fix: The Tau Cannon and Satchel.
-Tau\Gauss Bug = Sprinting animation has a delay before actually playing.
-Satchel Bug = Sprinting animation (Again!). While a Satchel is deployed, the Radio/Remote control does not "sprint" with satchel.
Yeah, I did know about the tau When you start sprinting, your gun lowers and then after it lowers, Your gun moves back up and then it starts the sprinting animation. But I thought I looked cool. In my own opinion, Don't get me wrong, but I will think about fixing it and the Satchel. Yeah, I did remember there was a sprinting animation when you hold the radio. But your hands are invisible when you start sprinting. On the radio part But I'll think about fixing those up if I can.
Bad news: Unfortunately for the satchel radio the game is not programmed to make the satchel radio to sprint idle with the satchel and I can't programmed it to make it work, The satchel and the radio are separated from the weapon models file. bummer :(
Good news: I can work on fixing the gauss sprinting animation.
I am actually using Ilopn's Tau Cannon reanimation because of the sprinting bug. In addition, BMS's Tau has a weird 'jump' when fired that kind of annoyed me, that is not a bug though, that's another nitpick, so don't worry that :)
I thought Sprinting animation looked cool as well, though it felt so inconsistent with the rest of the weapons, that's why I considered it a bug.
Which one of mods that has a shell bug? and send me a screenshot.