Avorion

Avorion

Turret Replicator for turret factories
void catgirl rglx  [developer] 8 Mar, 2020 @ 4:44pm
bug reports!
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Issue title: <name of issue> Issue short description: <description of the issue. be precise, including differentiating the actual result and the expected result> Steps to reproduce issue: 1. <step 1> 2. <step 2> 3. <step 3> Relevant client log
[ code]<paste client log here>[ /code]
Relevant universe log
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Last edited by void catgirl rglx; 3 Apr, 2021 @ 10:59pm
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Showing 1-10 of 10 comments
Athreon 12 Mar, 2020 @ 5:22pm 
Here is the section of the client log surrounding when I tested it in the game, hope it might help a bit

2020-03-12 19-11-01| /whitelist: Restrict access via Whitelist
2020-03-12 19-11-01| <> /workers: Set the amount of worker threads on the server
2020-03-12 19-11-01| /workers: Set the amount of worker threads on the server
2020-03-12 19-11-01| <> Note: Names with spaces have to be enclosed in quotes!
2020-03-12 19-11-01| Note: Names with spaces have to be enclosed in quotes!
2020-03-12 19-11-21| <Server> goods '45000' unknown.
2020-03-12 19-11-21| goods '45000' unknown.
2020-03-12 19-11-32| <> Received 45000 titanium from Athreon.
2020-03-12 19-11-32| Received 45000 titanium from Athreon.
2020-03-12 19-11-42| <Turret Replicator> You can't afford to replicate this.
2020-03-12 19-11-42| You can't afford to replicate this.
2020-03-12 19-11-44| Entity with index 9302286f-32ce-44d9-977b-4d3e6a05908c has no script with index '3'.
2020-03-12 19-11-56| <Turret Replicator> You can't afford to replicate this.
2020-03-12 19-11-56| You can't afford to replicate this.
2020-03-12 19-12-01| Starting thread [Server Shutdown]...
2020-03-12 19-12-01| Started thread [Server Shutdown] with id 37
2020-03-12 19-12-01| Starting thread [UDP Connection Receive]...
2020-03-12 19-12-01| Started thread [UDP Connection Receive] with id 38
2020-03-12 19-12-01| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
2020-03-12 19-12-02| Thread [Steam Networking Receive] with id 33 exiting...
Sicero 16 Mar, 2020 @ 2:40pm 
There is bug with replicating Titanium turrets. For ex: turret cost 300k Titanium you have 75k Titanium and lets say 450k iron, you can replicate your first turret for 75k Titanium, then you can continue replicate same (or another Titanium turret) as long as you have over 300k Iron.
livedlila 31 May, 2021 @ 5:51am 
I finally hit the Xanion area for ore, - saw a really nice mining turret in a Equipment bay - so bought it. It is not a legendary or special turret.

But when I try to replicate any turret in the factory I have a problem (i have done quite a few weapon turrets this way.
But all it said on the top is "Replicating... This should be instantaneous.... but nothing happens. Any thoughts anyone of what to try?

The version installed is 0.2 1991691736


I have unsubscribed to the mod, and made sure it wasn't loaded, then resubscribed again and getting the same results
Last edited by livedlila; 31 May, 2021 @ 5:52am
void catgirl rglx  [developer] 31 May, 2021 @ 2:46pm 
I need logs to really help you but you might want to delete the workshop mod's folder (it'll be inside your steam workshop's storage on the drive the game's installed to)
livedlila 1 Jun, 2021 @ 9:27am 
ok thank you, I'll try deleting and putting the mods back in, im only using like 3-4 besides ships. ill try to hunt down where the codes are
Last edited by livedlila; 1 Jun, 2021 @ 9:28am
Substantial 1 Jun, 2021 @ 2:29pm 
I can confirm this issue reported by livedlila. It seemed to be working properly until the mod updates on the 28th. :(

clientlog:
… 2021-06-01 15-26-57| Target server is running these mods: 2021-06-01 15-26-57| [1991691736] - Turret Replicator for turret factories - Adds a turret replicator that uses materials to manufacture copies of a given turret, instead of the vanilla blueprinting system. 2021-06-01 15-26-57| Required to play: 2021-06-01 15-26-57| [1991691736] 2021-06-01 15-26-57| Enabling remote mod configuration... … 2021-06-01 15-27-11| [rglx_turretreplicator.lua DEBUG] initialize(): initializing! 2021-06-01 15-27-28| [rglx_turretreplicator.lua DEBUG] initializationFinished(): initialization completed. 2021-06-01 15-27-30| Thread [LoadingScreen Plan] with id 0x70000052c000 exiting... 2021-06-01 15-27-30| Thread [LoadingScreen Plan] with id 0x70000052c000 exited 2021-06-01 15-27-31| data/scripts/entity/merchants/fightermerchant.lua:receiveSoldItems(): Invoke took 370 ms … 2021-06-01 15-27-37| [rglx_turretreplicator.lua DEBUG] initUI(): UI initialized 2021-06-01 15-27-37| [rglx_turretreplicator.lua DEBUG] interactionPossible(): checked faction interaction threshold 2021-06-01 15-27-37| data/scripts/entity/crewboard.lua:sync(): Invoke took 64 ms … 2021-06-01 15-27-39| [rglx_turretreplicator.lua DEBUG] interactionPossible(): checked faction interaction threshold 2021-06-01 15-27-39| [rglx_turretreplicator.lua DEBUG] onShowWindow(): window shown 2021-06-01 15-27-45| [rglx_turretreplicator.lua DEBUG] calculateReplicationResources(): calculated a turret cost 2021-06-01 15-27-45| [rglx_turretreplicator.lua DEBUG] replicatorTargetSelected(): selected target, 1x 3-slot 3-rare, cost: 52207 Xanion 2021-06-01 15-27-50| [rglx_turretreplicator.lua DEBUG] replicatorActivated(): activated! 2021-06-01 15-27-50| [rglx_turretreplicator.lua DEBUG] replicatorActivated(): invoked server function! 2021-06-01 15-28-00| Thread [HangDetector] with id 0x700000acd000 exiting... 2021-06-01 15-28-00| Thread [HangDetector] with id 0x700000acd000 exited …

serverlog:
… 2021-06-01 15-27-05| [rglx_turretreplicator.lua DEBUG] initialize(): initializing! 2021-06-01 15-27-07| [rglx_turretreplicator.lua DEBUG] initializationFinished(): initialization completed. … 2021-06-01 15-27-15| [rglx_turretreplicator.lua DEBUG] initialize(): initializing! 2021-06-01 15-27-17| SectorDatabase: Loading Sector (443:-70) 2021-06-01 15-27-20| [rglx_turretreplicator.lua DEBUG] initializationFinished(): initialization completed. 2021-06-01 15-27-20| SectorDatabase: Loading Sector (154:17) 2021-06-01 15-27-50| [rglx_turretreplicator.lua DEBUG] replicateTurretIntoInventory(): invoked. beginning checks... 2021-06-01 15-27-50| T: 0x700000fcd000 2021-06-01 15-27-50| Object: N2cp13ServerScriptsE 2021-06-01 15-27-50| Execution Context (inner to outer): 2021-06-01 15-27-50| #0: TurretReplicator.replicateTurretIntoInventory /Users/andy/Library/Application Support/Steam/steamapps/workshop/content/445220/1991691736/data/scripts/entity/merchants/rglx_turretreplicator.lua 2021-06-01 15-27-50| 2021-06-01 15-27-50| could not execute function 'TurretReplicator.replicateTurretIntoInventory' in '"/Users/andy/Library/Application Support/Steam/steamapps/workshop/content/445220/1991691736/data/scripts/entity/merchants/rglx_turretreplicator.lua"': 2021-06-01 15-27-50| 2021-06-01 15-27-50| /Users/andy/Library/Application Support/Steam/steamapps/workshop/content/445220/1991691736/data/scripts/entity/merchants/rglx_turretreplicator.lua:259: attempt to index global 'AncientTurretDecryptor' (a nil value) 2021-06-01 15-27-50| stack traceback: 2021-06-01 15-27-50| /Users/andy/Library/Application Support/Steam/steamapps/workshop/content/445220/1991691736/data/scripts/entity/merchants/rglx_turretreplicator.lua:259: in function </Users/andy/Library/Application Support/Steam/steamapps/workshop/content/445220/1991691736/data/scripts/entity/merchants/rglx_turretreplicator.lua:216> 2021-06-01 15-27-50| 2021-06-01 15-27-50| Starting thread [Stacktrace Sender]... 2021-06-01 15-27-50| Started thread [StacktSrcarciep t Sender] with id 0x700000081000 2021-06-01 15-27-50| "/Users/andy/Library/Application Support/Steam/steamapps/workshop/content/445220/1991691736/data/scripts/entity/merchants/rglx_turretreplicator.lua" or one of its requirements is not in its original state, skipping sending of stack trace. …
livedlila 1 Jun, 2021 @ 7:49pm 
Well that makes me feel better Substantial, that it isn't just my machine, I even uninstalled the game completely, and tried just this mod same results with the Replicating... This should be instantaneous.

Yeah this mod is very useful, as I don't care to make my own turrets, and would rather research the high level ones I've found, then use the type of material instead, of hunting down a bunch of items to make them.
void catgirl rglx  [developer] 2 Jun, 2021 @ 7:23am 
give me 5 minutes to look at my code. looks like i probably did some dumbness.
void catgirl rglx  [developer] 2 Jun, 2021 @ 7:26am 
found it. was working on this and the ancient turret decryptor at the same time and got confused with a couple functions. fixed now. make sure you restart your game before trying again.
livedlila 2 Jun, 2021 @ 3:47pm 
Just wanted to give you an update in case you did not know it "You are amazing" and a big thx, everything is working again.
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