Garry's Mod

Garry's Mod

Weapon Loadouts
NecroPoster 18 Oct, 2015 @ 8:28am
Failing to Load and Deleting Everything Afterwards.
I have run into a few issues with the mod. When creating loadouts with CW 2.0 (each loadout having a primary weapon, a sidearm, and a grenade), the mod inexplicably breaks every time I create a fourth loadout. Futhermore, it deletes every loadout created once I leave the game. This is the error I get in the console "WARNING: Command too long... ignoring!". There are more bugs that I have encountered but this is the primary one I have ran into. Does anyone know a fix to this bug?
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Showing 1-5 of 5 comments
D-$chmoney 18 Oct, 2015 @ 8:40am 
What weapons are you using? The base ones in hl2 or something like M9K?
NecroPoster 19 Oct, 2015 @ 5:19am 
I used weapons from Customizable Weapon 2.0 and it's addons. I also tried it with FA:S 2.0 in which it also failed and deleted my loadouts.
D-$chmoney 20 Oct, 2015 @ 3:09pm 
Originally posted by NecroPoster:
I used weapons from Customizable Weapon 2.0 and it's addons. I also tried it with FA:S 2.0 in which it also failed and deleted my loadouts.
It's most likely those addons.

"command too long"

probably too man mods on the weapons for customizable. FA:S... idk
Autumn Sage 16 Dec, 2015 @ 11:57am 
This has happend to me before.
BFG 12 Jul, 2016 @ 11:24pm 
Uh no, I can confirm that this is the loadout system's fault.
The creator is being wildly inefficient and is sending the ENTIRE loadout list every time you update it, as opposed to individual loadouts. So he reaches the limit of whatever networking method he is using very, very quickly, and I have reason to believe it is a console command he is using which is not a very good choice when implemented like this. I advise you uninstall and get a different mod.
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