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Causing those Civs to die off quickly.
Screen: https://imgur.com/a/PPyjB44
Mods:
More Events Mod
R27 Animated Portraits
Relytor True Raiding
Fatal Foundations story pack
Glavius AI
Keratos Clothes Base
Better Faction Info
Archeology story pack ( suprise suprise)
Some UI and color mods like tiny outliner and Twinks cityscapes reloaded
Yeah, this is weird. Fix will be uploaded soon.
Fix done. Thanks for report.
I'm not sure, but I will check again my mod.
Uh... I'm having trouble finding the dig site you said. Is there anything you remember of it?
It was for the text for the probe sending coordinates on your home planet.
Oh thanks, I will check that too.
[02:16:48][trigger.cpp:391]: invalid scope for trigger. got [fleet], expected {archaeological_site}. file: file: common/archaeological_site_types/aspmod_site_sehui98.txt line: 52 line: 1
[02:17:01][trigger.cpp:391]: invalid scope for trigger. got [fleet], expected {archaeological_site}. file: file: common/archaeological_site_types/aspmod_site_ddadda.txt line: 89 line: 1
Mods:
UI Overhaul Dynamic
Unofficial DLC: Pantheon of the Void
UI Overhaul Dynamic + Pantheon of the Void
Planetary Diversity
STREGA Updated
Archaeology Story Pack
My Precursor: Wormholes to Precursor Systems
Carrying Capacity
Hang on, I will see what is wrong and tell you again.
Hmmm, that line (line 52 or 89 in your error log) is for random dig site vanilla event... (Stellaris\common\ship_sizes, ancient_relics_random_site_events.txt file) There are lots of events in that file so I need more time to check which one caused your scope error. (I may not be able to find one, in fact.) Also I'm not sure if scope error can cause freezing.
Ok. I will check about this.