Call to Arms

Call to Arms

Cheat Menu
Only Spawning Enemy Units
Every time I try to spawn a unit it comes in as the enemy. No matter what I do, I've tried switching the players and going back and forth between enemy and friendly - they always come in as enemy. How do I change this?
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Showing 1-5 of 5 comments
I have that issue too. Wish there was a fix.
Kin Jung Doom 16 Jan, 2024 @ 2:12pm 
i have the same problem to can anyone help
Kin Jung Doom 16 Jan, 2024 @ 2:12pm 
too*
127.0.0.1 18 Jan, 2024 @ 5:09pm 
Tested some things myself after messing around with the Gates to Hell cheat menu, only tested one side, but I'd likely expect it to work the same for others.

The mod creator also mentioned about the player number;
- Pick player number a value higher than number of enemy players: if 1 vs 1, your player number would be Player 1, if 2 vs 1 (2 enemy AI vs your player) pick Player 3, if 4 vs 1 (4 enemy AI) pick Player 5

Mods:
- Cheat Menu
- Cheat Menu for Conquest and Skirmish Maps

In general, I found loading up a 2v2 and then selecting Player 3, after that is should stay consistent with Player 1. Other findings are below.

Skirmish [Armored Combat]: (Given player slot is the top position)
1v1 : Doesn't work, spawns invisible entities* [Expected: 1]
2v2 : Set player to number 1 [Expected: 3]
3v3 : Set player to number 1 [Expected: 4]
4v4 : Set player to number 1 (sometimes found 5 works as mentioned by mod creator)
5v5 : Set player to number 1 [Expected: 6]
6v6 : Set player to number 1 [Expected: 7]
7v7 : Set player to number 1 [Expected: 8]
8v8 : Set player to number 1 [Expected: 9]

* revisited 1v1 (did not restart client) after others were found to work and it started working.

Restarting the client, 2v2 I had to set Player 3, which is consistent with what the mod creator says. After which I found selecting Player 1 stayed consistent in following games.
Last edited by 127.0.0.1; 18 Jan, 2024 @ 5:10pm
Originally posted by 127.0.0.1:
Tested some things myself after messing around with the Gates to Hell cheat menu, only tested one side, but I'd likely expect it to work the same for others.

The mod creator also mentioned about the player number;
- Pick player number a value higher than number of enemy players: if 1 vs 1, your player number would be Player 1, if 2 vs 1 (2 enemy AI vs your player) pick Player 3, if 4 vs 1 (4 enemy AI) pick Player 5

Mods:
- Cheat Menu
- Cheat Menu for Conquest and Skirmish Maps

In general, I found loading up a 2v2 and then selecting Player 3, after that is should stay consistent with Player 1. Other findings are below.

Skirmish [Armored Combat]: (Given player slot is the top position)
1v1 : Doesn't work, spawns invisible entities* [Expected: 1]
2v2 : Set player to number 1 [Expected: 3]
3v3 : Set player to number 1 [Expected: 4]
4v4 : Set player to number 1 (sometimes found 5 works as mentioned by mod creator)
5v5 : Set player to number 1 [Expected: 6]
6v6 : Set player to number 1 [Expected: 7]
7v7 : Set player to number 1 [Expected: 8]
8v8 : Set player to number 1 [Expected: 9]

* revisited 1v1 (did not restart client) after others were found to work and it started working.

Restarting the client, 2v2 I had to set Player 3, which is consistent with what the mod creator says. After which I found selecting Player 1 stayed consistent in following games.

You are a savior. I started a skirmish with 4 enemies and only me as a friendly, i ve set player to No 5 and it works! friendly units spawning!!!
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