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Invalid bullet ammo [null] for weapon [[69122] 1 type2rifle E:type2rifle{0x8031} U:hand_right B(0, 0)] (owned by human[779:mp/♥♥♥/elite], filter ). (eweaponshooterbullet.cpp, 461) @ [quant]
------------------------------------------------------------------
>>>>>>> eQuantExecutor:Execute
>>>>>> quantThread:onExecute:nq
>>>>> scene:quant
>>>> scene:quant:entity_1
>>> scene:quant:human
>> scene:quant:actor
> scene:quant:actor:wpn
Men of War: Assault Squad 2 - v3.262.1 - standard
2019.10.11 06:55 - 0x00C8B049
CreateVertexBuffer FAILED! (dx11_ivbuffers.cpp, 70) @ [render_scene]
------------------------------------------------------------------
>> render.scr
> render.gui
Men of War: Assault Squad 2 - v3.262.1 - standard
2019.10.11 06:55 - 0x00C8B049
Error: CreateVertexBuffer FAILED!
DirectX call failed with error DXGI_ERROR_DEVICE_REMOVED. Caused by: DXGI_ERROR_DEVICE_HUNG (dx11_ivbuffers.cpp:70)
Another one, on "Operation Tempest" when third line of defence was caught
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2060976381
Recommended:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1955678286