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It was to do with compatability cause hook name was very random
Props and other entities are blocked for me was well even when turned off.
Additionally, loading any forcefield from saves causes two plugs to appear for a single forcefield. One plug (The original from when you first placed it in your world) no longer activates the field. The other plug (Usually one not hooked up or closer to the field's wall) is the new plus that works. Should you save a second time after removing the "Ghost Plugs" and load that one, the forcefields may duplicate on top of eachother and the previous issue with the plugs happens again. There are no errors in the command console.
and it creates errors