Team Fortress 2

Team Fortress 2

The Engineering Ensemble
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Tricky Biz 26 Feb, 2020 @ 8:26pm
This should not be added
This will break valves design, it breaks class recognition, and it can be unfair, imagine a quick glance at a pyro wearing this set, thinking its an engineer only to be engulfed with flames, its annoying and can harm new players game sense, just look at this i made, i added a cable, similar body cosmetic, and a hardhat to the pyro and compared it to the engineer https://imgur.com/a/pqM8P80
Last edited by Tricky Biz; 26 Feb, 2020 @ 10:22pm
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Showing 1-15 of 22 comments
The game's in colour not black and white, Bad example your point wrong.
Tricky Biz 28 Feb, 2020 @ 7:16pm 
Originally posted by Alsander The Felngo:
The game's in colour not black and white, Bad example your point wrong.
https://youtu.be/RJ5goMBD6oc
it's in colour
Tricky Biz 28 Feb, 2020 @ 7:21pm 
Originally posted by Alsander The Felngo:
it's in colour
and most the color in this cosmetic is the same as the engineers in the same places, further pushing my point of breaking character recognition, also, watch the video, the vid is 7 minutes long, not 3 minutes long
Last edited by Tricky Biz; 28 Feb, 2020 @ 7:22pm
Originally posted by Rustin' Wrench:
Originally posted by Alsander The Felngo:
it's in colour
and most the color in this cosmetic is the same as the engineers in the same places, further pushing my point of breaking character recognition, also, watch the video, the vid is 7 minutes long, not 3 minutes long
I've seen it before, It's not hard to recognise a character either, Most people who're semi-decent can easily recognise classes and their weapon(s) to determine if they could engage and come out on top. This game isn't in black and white, You should be able to tell if the W+M1 pyro isn't a engie
R-Locke 28 Feb, 2020 @ 7:31pm 
Originally posted by Alsander The Felngo:
Originally posted by Rustin' Wrench:
and most the color in this cosmetic is the same as the engineers in the same places, further pushing my point of breaking character recognition, also, watch the video, the vid is 7 minutes long, not 3 minutes long
I've seen it before, It's not hard to recognise a character either, Most people who're semi-decent can easily recognise classes and their weapon(s) to determine if they could engage and come out on top. This game isn't in black and white, You should be able to tell if the W+M1 pyro isn't a engie

Its not a matter of game balance, anyone can know its a pyro. The problem is the helmet, it hurts the silhouette. If the helmet wasnt part of the set I would be fully in favor but the helmet just cant be included.
Originally posted by RoboLoke04:
Originally posted by Alsander The Felngo:
I've seen it before, It's not hard to recognise a character either, Most people who're semi-decent can easily recognise classes and their weapon(s) to determine if they could engage and come out on top. This game isn't in black and white, You should be able to tell if the W+M1 pyro isn't a engie

Its not a matter of game balance, anyone can know its a pyro. The problem is the helmet, it hurts the silhouette. If the helmet wasnt part of the set I would be fully in favor but the helmet just cant be included.
k
R-Locke 28 Feb, 2020 @ 7:33pm 
Originally posted by Alsander The Felngo:
Originally posted by RoboLoke04:

Its not a matter of game balance, anyone can know its a pyro. The problem is the helmet, it hurts the silhouette. If the helmet wasnt part of the set I would be fully in favor but the helmet just cant be included.
k

aw ♥♥♥♥, ive been outplayed
Tricky Biz 28 Feb, 2020 @ 7:33pm 
Thats why i used a shotgun for both of them. Lets say this, if this set got added, then someone uses the cute suit painted tan with the cable and hardhat, its gonna be alot harder at first glance to recognise its an engineer due to the top half consisting of the engineers main colors. And, the pyro uses a shotgun too, as used in my example, if a pyro has a shotgun out, someone may at first glance think its an engineer due to the hardhat and similar shape in silhouette, plus its more harmful for new players and is taking away FULLY what tf2's design is, even though hats have been in the game and change the shape, tf2 should never take another characters silhouette.

Dont get me wrong, its a funny cosmetic, but adding is is just taking away what makes tf2's game design iconic, plus think of the new players
R-Locke 28 Feb, 2020 @ 7:35pm 
Originally posted by Rustin' Wrench:
Thats why i used a shotgun for both of them. Lets say this, if this set got added, then someone uses the cute suit painted tan with the cable and hardhat, its gonna be alot harder at first glance to recognise its an engineer due to the top half consisting of the engineers main colors. And, the pyro uses a shotgun too, as used in my example, if a pyro has a shotgun out, someone may at first glance think its an engineer due to the hardhat and similar shape in silhouette, plus its more harmful for new players and is taking away FULLY what tf2's design is, even though hats have been in the game and change the shape, tf2 should never take another characters silhouette.

Dont get me wrong, its a funny cosmetic, but adding is is just taking away what makes tf2's game design iconic, plus think of the new players

Exacto-♥♥♥♥♥♥♥-lutely
¿ 29 Feb, 2020 @ 6:58am 
Originally posted by Rustin' Wrench:
This will break valves design, it breaks class recognition, and it can be unfair, imagine a quick glance at a pyro wearing this set, thinking its an engineer only to be engulfed with flames, its annoying and can harm new players game sense, just look at this i made, i added a cable, similar body cosmetic, and a hardhat to the pyro and compared it to the engineer https://imgur.com/a/pqM8P80
Exactly my first thought, this is a hard kick in the balls to the original game design.
yeah, gotta say this shouldn't be in. good work, but bad idea.
*looks at banana hat*
yeah ok sure
R-Locke 29 Feb, 2020 @ 6:15pm 
Originally posted by Dr. Mantis Toboggan:
*looks at banana hat*
yeah ok sure

tbh fair point, but its valve i guess i wouldnt like a bananna hat but its in now
Awan  [developer] 29 Feb, 2020 @ 9:05pm 
Hello! I'm the person who modelled and textured the set, I can see your concern about it ruining the silhouette but you can still make it out whether if it's Pyro or Engineer.

The tank on the pyro's backpack cannot be removed what's so ever, so even if the player wears The Cute Suit, The Helping Hands (gloves + power cord) and the Helper's Hardhat, you can still see that it's pyro. The posture also plays an important role as both characters have different types of body structure. There's some minor parts as well like the pouch and the kneecaps.

The power cord is placed the opposite direction than the original from Engineer. https://i.imgur.com/OH2Mya6.png

If it's coloured, the Hardhat in this set is different than the one that Engineer wears as you can see here: https://i.imgur.com/5ZEyZsd.png

I hope this clears up anything that is worrisome. :)

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