RimWorld
Empire [Deprecated]
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Danimineiro  [개발자] 2021년 12월 16일 오전 2시 03분
Known Bugs and Fixes
Failed to generate Map
When manual settlement defence is enabled (/automatic resolve is disabled) the map generation upon a defence fails kicking the player to the main menu

Fix:
Enable "Automatically Resolve Battles" in the mod options:
The setting to set in an image[cdn.discordapp.com]
Danimineiro 님이 마지막으로 수정; 2021년 12월 16일 오전 2시 07분
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Catritonix 2022년 2월 6일 오전 11시 37분 
thats not a fix thats just changing from whatever one would want to whatever isnt broken
Danimineiro  [개발자] 2022년 2월 7일 오후 1시 45분 
frogtritonix 님이 먼저 게시:
thats not a fix thats just changing from whatever one would want to whatever isnt broken
Sorry this post is outdated, technically it shouldn't even be here because we don't officially provide support on steam
entropy008 2022년 4월 22일 오후 6시 52분 
Latest empire mod update is conflicting with VFE: Ancients. Getting "object out of range" errors then UI disappears, forcing me to alt+f4 to exit the game. The two were running fine together until the latest Empire update.

https://gist.github.com/HugsLibRecordKeeper/772c423e0b5b0ca5398ac1074863b3fe
Danimineiro  [개발자] 2022년 4월 22일 오후 6시 57분 
entropy008 님이 먼저 게시:
Latest empire mod update is conflicting with VFE: Ancients. Getting "object out of range" errors then UI disappears, forcing me to alt+f4 to exit the game. The two were running fine together until the latest Empire update.

https://gist.github.com/HugsLibRecordKeeper/772c423e0b5b0ca5398ac1074863b3fe


Please report this error to the SOS2 or VE team
I can guarantee you that this isn't caused by Empire
dagobert dogburglar 2022년 5월 8일 오후 12시 02분 
Having the AI in the squads you call in ignore the fact they have ranged weapons and running into melee 100% of the time without anyone even firing their weapon. Is this something you're aware of?
Danimineiro  [개발자] 2022년 5월 8일 오후 4시 33분 
dagobert dogburglar 님이 먼저 게시:
Having the AI in the squads you call in ignore the fact they have ranged weapons and running into melee 100% of the time without anyone even firing their weapon. Is this something you're aware of?

No, you're the first person to report this, I haven't gotten a report like that in the months that this existed, do you get some errors in your player log?
Danimineiro 님이 마지막으로 수정; 2022년 5월 8일 오후 4시 34분
dagobert dogburglar 2022년 5월 18일 오후 10시 57분 
Danimineiro 님이 먼저 게시:
dagobert dogburglar 님이 먼저 게시:
Having the AI in the squads you call in ignore the fact they have ranged weapons and running into melee 100% of the time without anyone even firing their weapon. Is this something you're aware of?

No, you're the first person to report this, I haven't gotten a report like that in the months that this existed, do you get some errors in your player log?

Sorry for the delay, but I tested it out a few more times. The behavior is consistent but I am not getting any errors in the logs that are relevant to empire functions or even the pawns that come in. Could this be a mod ordering issue? Like many rimworld players I have a healthy dosage of other mods but usually its very obvious in the logs what is causing an issue but I can't seem to find error logs relevant to this issue nor a solution to the AI behavior. They seem to follow the normal pathfind to enemy behavior but do not seem to acknowledge the fact they have ranged weapons and just run straight into melee 100% of the time. If you'd like, I will send you my mod collection and continue to test and read the logs for anything relevant.
PotatoIsUs™ 2022년 7월 4일 오전 9시 29분 
my summoned allies wont attack the enemy
Danimineiro  [개발자] 2022년 7월 4일 오전 11시 36분 
PotatoIsUs™ 님이 먼저 게시:
my summoned allies wont attack the enemy
any log?
Danimineiro 님이 마지막으로 수정; 2022년 7월 4일 오전 11시 36분
GhostGirl 2022년 7월 21일 오후 3시 17분 
Hey there guys, I tried to add the mod but everytime I subscribe and add it to my mod list, I try to load it up it crashes... Any ideas how to fix this?
awsomeanthecool 2022년 10월 18일 오전 2시 47분 
if you remove the mod your colonists dont move in an existing save
Danimineiro  [개발자] 2022년 10월 18일 오후 12시 09분 
awsomeanthecool 님이 먼저 게시:
if you remove the mod your colonists dont move in an existing save
That's very likely not caused by our mod - we don't do anything with normal colonists
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