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M24 and T-5000 The casings are made using kludge, sound attached to the weapon's fire state, so when it fires, the sound of the shell immediately begins to play, but there is a ~second delay in the audio file itself. In sniper rifles i used same method, I didn't expect that this could be a problem. The correct way is to use the standard soundBullet []= array (it will fix that), but there is a problem, it very often selects the same case sound, so it sounds very weird. ( you can check on the pistols, when you shoot very fast 1 and the same sound can play the entire mag ).
AKM Yeah, i f*сkеd up with tail sound, will fix it.
As for the reverb sounds, In Escape From Tarkov there is a loop of auto mode shots and tail sound. If you fire in single mode in eft, game will cut whole loop into 1 shot and add tail sound. So i made separately shot and tail sound. All i can do is change volume of tail sound to make it more hearable