Starbound

Starbound

The Backrooms: LEGACY
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Oмεяυıп  [developer] 26 Feb, 2020 @ 5:49pm
Bugs / Errors
Encountered a problem? Let's figure it out!
You're gonna want to describe the problem to me, as well as grab your starbound.log from (Starbound>storage>starbound.log).

I only need the first, unnumbered starbound.log! Please open it and copy all the contents. If you would please, go to pastebin and post it there. Then you can grab the link to it and post it here!

With a description of the problem and the log, I'll do my best to solve the issue!
Last edited by Oмεяυıп; 19 Jul, 2021 @ 11:39am
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Showing 1-5 of 5 comments
Sombra 5 May, 2020 @ 12:48pm 
idk if im just unlucky or what but i only find tiny hallways underground and never anything longer than around 200 blocks long, is it supposed to be like this?
Oмεяυıп  [developer] 5 May, 2020 @ 9:23pm 
Originally posted by ✟S0mbra✟:
idk if im just unlucky or what but i only find tiny hallways underground and never anything longer than around 200 blocks long, is it supposed to be like this?
They are indeed supposed to be longer. Though, knowing randomization, I have seen very short hallways and extremely long hallways. It's pure random.
Aria Vivo 22 Oct, 2021 @ 7:51am 
Currently have this installed on our SB server, doors spawn in just fine, but when entering, the dungeon does not seem to exist/generate
Oмεяυıп  [developer] 22 Oct, 2021 @ 10:03am 
Originally posted by Aria-XR:
Currently have this installed on our SB server, doors spawn in just fine, but when entering, the dungeon does not seem to exist/generate
Can you try to enter a door again, and when it has a problem, try to safely close the game and follow the instructions above?
In co-op, everyone else except the host crashes. I am attaching an error log that occurred among people playing. :steamsad:
I had the monster himself present, he was invisible and made terrible sounds. Everything works for me if I am the host.

[Error] Exception thrown while handling EntityCreate packet
[Error] Exception caught in client main-loop
(MapException) Key 'br_ghost' not found in Map::get()
[00] 0x7ff77b42aa23 (StarException_windows.cpp:96) Star::captureStack
[01] 0x7ff77b4292ec (StarException_windows.cpp:191) Star::StarException::StarException
[02] 0x7ff77b377ea9 (StarMap.hpp:11) Star::MapException::MapException
[03] 0x7ff77b626725 (StarMonsterDatabase.cpp:389) Star::MonsterDatabase::produceMonster
[04] 0x7ff77b618dcb (StarLruCache.hpp:134) Star::LruCacheBase<Star::OrderedMapWrapper<Star::FlatHashMap,std::tuple<Star::String,unsigned __int64,Star::Json>,std::pair<__int64,Star::MonsterVariant>,Star::BlockAllocator<std::pair<std::tuple<Star::String,unsigned __int64,Star::Json> const ,std::pair<__int64,Star::MonsterVariant> >,1024>,Star::hash<std::tuple<Star::String,unsigned __int64,Star::Json>,void>,std::equal_to<std::tuple<Star::String,unsigned __int64,Star::Json> > > >::get<<lambda_0a8de8d38d8e86c8204da415e2651fcf> >
[05] 0x7ff77b62550e (StarMonsterDatabase.cpp:168) Star::MonsterDatabase::monsterVariant
[06] 0x7ff77b62568c (StarMonsterDatabase.cpp:222) Star::MonsterDatabase::netLoadMonster
[07] 0x7ff77b564081 (StarEntityFactory.cpp:77) Star::EntityFactory::netLoadEntity
[08] 0x7ff77b8ed7b1 (StarWorldClient.cpp:774) Star::WorldClient::handleIncomingPackets
[09] 0x7ff77b870e86 (StarUniverseClient.cpp:738) Star::UniverseClient::handlePackets
[10] 0x7ff77b8735b8 (StarUniverseClient.cpp:260) Star::UniverseClient::update
[11] 0x7ff77bc26d9f (StarClientApplication.cpp:1076) Star::ClientApplication::updateRunning
[12] 0x7ff77bc24c2a (StarClientApplication.cpp:358) Star::ClientApplication::update
[13] 0x7ff77ba9e74f (StarMainApplication_sdl.cpp:450) Star::SdlPlatform::run
[14] 0x7ff77ba9ea09 (StarMainApplication_sdl.cpp:968) Star::runMainApplication
[15] 0x7ff77bc294fb (StarClientApplication.cpp:1257) WinMain
[16] 0x7ff77bdb1b12 (exe_common.inl:288) __scrt_common_main_seh
[17] 0x7ff92d137374 BaseThreadInitThunk
[18] 0x7ff92f07cc91 RtlUserThreadStart
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