Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ent_fire em_medpush toggle also does the same thing, but the force is much weaker.
well, if something is wrong, you can change it =)
ent_fire swan_crashedyourplane playsound (enter this in the dome next to the computer and you will hear the dialogue between Desmond and lock)
ent_fire incident_smokey trigger ( launches a monster from an incident )
There is another way to activate this, bring the document from the Pearl station into the Swan dome and it will play automatically
Also, for another dialog, try interacting with the bookshelf behind the Ping-Pong table once the timer is <1 minute
Probably not for a long time, progress is slow as I have to balance this with other projects and personal issues.
I currently have the basic terrain of the island laid out, along with a partially functional Swan-station (Timer and Lockdowns, no System Failure or Failsafe yet)