RimWorld

RimWorld

Kurin, The Three Tailed Fox
Texture Issues?
Started last night (10/10/2020) texture errors:

Exception drawing Soda: System.NullReferenceException: Object reference not set to an instance of an object
at Garam_RaceAddon.HarmonyPatches_RenderPawnInternal.Prefix (Verse.PawnRenderer __instance, Verse.Pawn ___pawn, RimWorld.PawnWoundDrawer ___woundOverlays, Verse.PawnHeadOverlays ___statusOverlays, UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.Rot4 bodyFacing, Verse.Rot4 headFacing, Verse.RotDrawMode bodyDrawType, System.Boolean portrait, System.Boolean headStump, System.Boolean invisible) [0x000e1] in <dfe0eef848c247628f3c3c1ecc9a037c>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch12(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch6(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.DrawAt_Patch1(Verse.Pawn,UnityEngine.Vector3,bool)
at Verse.Thing.Draw () [0x00007] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at (wrapper dynamic-method) Verse.DynamicDrawManager.Verse.DynamicDrawManager.DrawDynamicThings_Patch1(Verse.DynamicDrawManager)
Verse.Log:Error(String, Boolean)
Verse.DynamicDrawManager:Verse.DynamicDrawManager.DrawDynamicThings_Patch1(DynamicDrawManager)
Verse.Map:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Verse.Root_Play.Update_Patch1(Root_Play)

I am playing everything on 1.1 and my entire Kurin colony has lots of members, no textures, so its names floating around the map. Any idea at what is wrong?
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Showing 1-4 of 4 comments
Tobori 11 Oct, 2020 @ 1:37pm 
I have the same problem
tiaij 12 Oct, 2020 @ 6:19am 
+1 me too
Corgiboom 12 Oct, 2020 @ 11:47am 
Same thing.
三笠 12 Oct, 2020 @ 11:37pm 
+1 me too
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Showing 1-4 of 4 comments
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