ARK: Survival Evolved

ARK: Survival Evolved

Monte's Engram Unlocker
 This topic has been pinned, so it's probably important
Montegor  [developer] 12 Mar, 2020 @ 2:06pm
Feature Requests
I may not get to implement some of these, but I will definitely read them all. If you would like to see the list of implemented features and features still in the works, please feel free to go to this link https://docs.google.com/document/d/1Zcbt98o75I0rQI26KBnf-CqeFXV_UbQR19IdPhr43cs/edit?usp=sharing
Last edited by Montegor; 26 Mar, 2020 @ 11:41am
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Showing 1-15 of 16 comments
King-Tek 18 Mar, 2020 @ 8:50am 
Hi Montegor,

I love your mod idea!

Instead of using UnlockAllTekgrams=true to unlock at level 80, would you mind changing it to allow server admins to define the unlock level?
For example:
UnlockAllTekgrams=150
I have set player progression to 200 levels on my server, so it would be nice for us to push the unlock value to a higher level than the default level 80.
Montegor  [developer] 18 Mar, 2020 @ 9:42am 
Originally posted by Xena:
Hi Montegor,

I love your mod idea!

Instead of using UnlockAllTekgrams=true to unlock at level 80, would you mind changing it to allow server admins to define the unlock level?
For example:
UnlockAllTekgrams=150
I have set player progression to 200 levels on my server, so it would be nice for us to push the unlock value to a higher level than the default level 80.
Hello Xena,
I honestly hadn't thought of that scenario, but it likely would not be too difficult to modify the mod to read player input in the ini file regarding unlock level. Due to the way the mod works I will likely add a separate setting that will hold level 80 as the default but will be updatable by server admins as needed. I will make sure this is in the next major update. Thanks for bringing it up and I'm glad you like the mod!
Last edited by Montegor; 18 Mar, 2020 @ 9:43am
Childsplay.pac 19 Mar, 2020 @ 10:17pm 
I think this mod is fantastic. One mod idea I have is the ability to get every map exclusive resource on every map. Basically, the same idea as this mod.
Montegor  [developer] 20 Mar, 2020 @ 9:09am 
Originally posted by Childsplay.pac:
I think this mod is fantastic. One mod idea I have is the ability to get every map exclusive resource on every map. Basically, the same idea as this mod.
As it turns out I believe the grinder gives you the ability to make DLC specific resources on any map. Not sure if it's just an S+ thing or if the base one does it as well, but that may be a good option for making sure you have the materials you need for crafting DLC things.
Childsplay.pac 20 Mar, 2020 @ 10:44pm 
Originally posted by Montegor:
Originally posted by Childsplay.pac:
I think this mod is fantastic. One mod idea I have is the ability to get every map exclusive resource on every map. Basically, the same idea as this mod.
As it turns out I believe the grinder gives you the ability to make DLC specific resources on any map. Not sure if it's just an S+ thing or if the base one does it as well, but that may be a good option for making sure you have the materials you need for crafting DLC things.
It likely is just an S+ thing. I don't think the vanilla grinder does that. Having all resources available would definitely be useful. As you pointed out, you need certain materials to craft DLC things. So without them, it's simply not possible to craft those items or those structures.
Last edited by Childsplay.pac; 20 Mar, 2020 @ 10:48pm
Montegor  [developer] 21 Mar, 2020 @ 5:24am 
Originally posted by Childsplay.pac:
Originally posted by Montegor:
As it turns out I believe the grinder gives you the ability to make DLC specific resources on any map. Not sure if it's just an S+ thing or if the base one does it as well, but that may be a good option for making sure you have the materials you need for crafting DLC things.
It likely is just an S+ thing. I don't think the vanilla grinder does that. Having all resources available would definitely be useful. As you pointed out, you need certain materials to craft DLC things. So without them, it's simply not possible to craft those items or those structures.
All right, thats a fair point. I will look into what it would take to add something like this to the mod.
Kratos 21 Mar, 2020 @ 7:00am 
Please allow a setting that auto unlocks engrams without the spam writing on the screen. On my cluster I get massive lag spikes from people using the auto learn engram option and then when I turn that off they complain that they have to unlock them manually, too much of an admin headache right now... PLEASE :)
Izanagi 9 Apr, 2020 @ 7:47am 
Man, your mod is the best. Only 1 info that may help you, there is a command you add in .ini that make you auto-learn engrams as you level up, the only downside is that it bugs the Engrams Points Counter. If you could just fix that, it would be a new implement done.
Montegor  [developer] 9 Apr, 2020 @ 8:55am 
Originally posted by Izanagi:
Man, your mod is the best. Only 1 info that may help you, there is a command you add in .ini that make you auto-learn engrams as you level up, the only downside is that it bugs the Engrams Points Counter. If you could just fix that, it would be a new implement done.

I think that is the method Kratos spoke of above. There is a way to do it programmatically through the mod that will not have it spam your screen with the engrams you learned when you level up. I should be able to do this and also fix the engram points as part of the same feature since they go hand in hand.
Izanagi 10 Apr, 2020 @ 2:02am 
Originally posted by Montegor:
Originally posted by Izanagi:
Man, your mod is the best. Only 1 info that may help you, there is a command you add in .ini that make you auto-learn engrams as you level up, the only downside is that it bugs the Engrams Points Counter. If you could just fix that, it would be a new implement done.

I think that is the method Kratos spoke of above. There is a way to do it programmatically through the mod that will not have it spam your screen with the engrams you learned when you level up. I should be able to do this and also fix the engram points as part of the same feature since they go hand in hand.

Super, that would be really nice since there is many people running new custom servers, and the amount of engram points we get doesn't help with the amount of people been really small.

Really, thanks again. Ah and sorry for my bad english, living and learning 😅.
Wolvman 16 Apr, 2020 @ 10:07pm 
Any way you could add an option in the INI to auto unlock ALL engrams as soon as the player spawns regardless of their level?
Last edited by Wolvman; 17 Apr, 2020 @ 9:31pm
WikiDic 5 Jan, 2021 @ 3:36pm 
Originally posted by Montegor:
Originally posted by Childsplay.pac:
I think this mod is fantastic. One mod idea I have is the ability to get every map exclusive resource on every map. Basically, the same idea as this mod.
As it turns out I believe the grinder gives you the ability to make DLC specific resources on any map. Not sure if it's just an S+ thing or if the base one does it as well, but that may be a good option for making sure you have the materials you need for crafting DLC things.

thats only s+ grinders
WikiDic 5 Jan, 2021 @ 3:38pm 
love the mod no problems but the missing dlc resources as i have mentioned in discord with him. works beautifully
Dragonsbane 7 Feb, 2021 @ 8:24pm 
i cant get Tek to work
Izanagi 26 Jul, 2021 @ 10:12pm 
Hi, it's me again. I really like your work in this mod, so I came again to leave a new sugestion.

There are many people (like me) who hates the Tek Tier, so I come here sugest a option to completely disable Tek Engrams.

I know there is Primitive Plus, but it simply doesn't work. And the block engram command in the .ini configurations just hide the engram, but after beating the boss the Tekgrams just autounlocks anyway, its frustrating trying to get a more primitive experience this way. :\
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