Call of Duty: Black Ops III

Call of Duty: Black Ops III

RAILWAY ACCIDENT
 Chủ đề này đã được ghim, thế nên nó có thể quan trọng
Praaly  [nhà phát triển] 13 Thg03, 2020 @ 9:17am
[IMPORTANT] Bug, Glitch
[h1}Please send us the bugs you have found.[/h1]
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Đang hiển thị 1-15 trong 22 bình luận
xMephiles24x 14 Thg03, 2020 @ 12:32am 
The boss is unkillable, unable to do any type of damage to it.
Praaly  [nhà phát triển] 14 Thg03, 2020 @ 4:21am 
Nguyên văn bởi NightWing24x:
The boss is unkillable, unable to do any type of damage to it.
new update today, thanks you
Fix elevator, you can jump och mid ride and get on top of barriers. Also theres a barrier glitch next to the elevator at the crashed train, you can mantel up on a rock thingy then mantel up to the barrier. Fix for better map ....
Haze 18 Thg03, 2020 @ 6:31pm 
Hey man, this is a very nice looking map. My buddy and I have been playing zombies for awhile now, and we do have some feedback for you, including a bug for you to squash. First, the EE is pretty easy. Not necessarily a bad thing, but not too much of a challenge if thats what you were going for. The boss felt like a standard panzersoldat, and we had him on the ground before he made it within 10 feet of us on round 18. We also both had double PAPed weapons by round 10. Weapon scaling is a little bit broken right now, the stock KN-57 is a 1 shot headshot all the way up to round 14. Moreover, we did discover a particularly game breaking bug. By dropping out of the monorail onto the elevator roof, and then jumping back and to the left when it pushes you off, you can land on a pixelwalk on the sloped roof of the power building. It isn't clipped as part of the slope, and wont push you off. As you probably expect, it totally shatters the tracking of the zombies. Overall, not bad at all, it would be a solid map to bring a beginner zombie player into, and we'll be keeping it in our lineup for some of our newer buddies.
Praaly  [nhà phát triển] 18 Thg03, 2020 @ 8:07pm 
Nguyên văn bởi Haze:
Hey man, this is a very nice looking map. My buddy and I have been playing zombies for awhile now, and we do have some feedback for you, including a bug for you to squash. First, the EE is pretty easy. Not necessarily a bad thing, but not too much of a challenge if thats what you were going for. The boss felt like a standard panzersoldat, and we had him on the ground before he made it within 10 feet of us on round 18. We also both had double PAPed weapons by round 10. Weapon scaling is a little bit broken right now, the stock KN-57 is a 1 shot headshot all the way up to round 14. Moreover, we did discover a particularly game breaking bug. By dropping out of the monorail onto the elevator roof, and then jumping back and to the left when it pushes you off, you can land on a pixelwalk on the sloped roof of the power building. It isn't clipped as part of the slope, and wont push you off. As you probably expect, it totally shatters the tracking of the zombies. Overall, not bad at all, it would be a solid map to bring a beginner zombie player into, and we'll be keeping it in our lineup for some of our newer buddies.

Thank you very much for your comment, I will solve these problems quickly. :)
Yanye Kest 23 Thg03, 2020 @ 8:47am 
You can just drop the mingun at the trading thing and pick it up after.Infinite ammo and time
You Can jump from the Elevator on the roof of the house. please fixx
Praaly  [nhà phát triển] 25 Thg03, 2020 @ 1:46am 
Thanks, yeah gona update soon
TheDawnFox 9 Thg04, 2020 @ 12:04pm 
Here the glitches ive found so far.

-The dogs cant reach you when you go to spawn square, they get stuck in the zombie window, they despawn with time but still cant reach player on the other side.

-Theres flying debris on the spawn, its easy to find. near the door

-In spawn theres static butterflies, is this intentional?

-At the end of the round some zombies get stuck behind some rocks where power switch is (maybe on the train) they despawn with time and reach the player but this is not supposed to happen.

Thats it by now, hope this help you guys!
Commandant Fear 16 Thg04, 2020 @ 12:53pm 
cordite wall buy needs clipped, i can walk through the rock. also if the wallbuys could be put a little higher up. I find myself having to walk up to them and look down to get the trigger to appear
TheRifleman213 24 Thg04, 2020 @ 5:07pm 
One bug that I have found after getting through about 20 rounds on the map, is near the end of the round there seems to be some zombies that some up in the pap window, I either have to go up to kill it, or wait for it to die after some time. Otherwise great map! Loved playing it.
Swwivell 24 Thg04, 2020 @ 8:20pm 
at the end of the round some zombies are spawning up top at pack a punch and it really slows your game if your going for high rounds
Zuice-Kun 25 Thg04, 2020 @ 7:52pm 
God Spot and Glitch
https://youtu.be/HLrusfK662Y



Glitch- Laying down as soon as the elevator hits you results in the same god spot but prevents player from standing until the elevator moves again

idk how but iv e managed to glitch myself to have the death machine permanetly, i think it has something to do with the spot where you can swap weap0ons with your friends? i was looking for random parts and pressed f on that station withb the deathmachinbe and when i repicked it up it hasnt expired for 3 rounds.
Dont know if anyones mentioned this yet, but you can jump on the building next to elevator if you jump down on it after elevator goes down
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