Age of Wonders: Planetfall

Age of Wonders: Planetfall

Xenoplague Racial Expansion
Alberto R. 21 Mar, 2020 @ 10:07am
Vitiater Bug?
Good day. Let me first say that the xenoplague is my favorite secret tech and naturally this is my favorite mod in the entire game.

I did notice a possible bug with the Vitiater. It seems the xeno boon only works with natural xenoplague units such as pustules, destroyers, plaguelords, and presumably bloated pustules. I had a kirko frenzy who was made a xenoplague unit with the parasite mod and yet he did not receive the xeno boon buff as he stood next to the Vitiater. Is this intended? It does work with units that are from the mod that are automatically xenoplague such as the worm or other vitiaters but not the soothed. I've tried both mods that make units xenoplague and they still do not get the buff.
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Showing 1-7 of 7 comments
Alberto R. 21 Mar, 2020 @ 10:30am 
On a final note! I noticed this bug doesn't extend to heroes. Non-xenoplague Heroes will not benefit from xeno boon unless they are equipped with a parasite.
Juz  [developer] 23 Mar, 2020 @ 4:53am 
huh, I only just saw this, I'll look into it, it's supposed to work with all xenofied units.
Juz  [developer] 23 Mar, 2020 @ 5:06am 
I think I only tested them with my custom units and the standard ones and it works with them... It works with a property called a Halo but Halos can only require or be forbidden by requisites not unit properties so when you add the parasites it only adds the unit property, not the requisite. So I'll make it affect all friendly units.
ChaoZ 17 Apr, 2020 @ 5:43pm 
I also found something weird stuff too: the amazon xenologe can transform a unit into a xenozombi, this works, but when the xenozombi does anything, he lags many times for over 10 seconds... little bit annoying when you every time have to wait that he is done with his actions.. i go out whit the dog, make and drink coffee... and a little bit later he has finished his orders.. xD

Oh and one last thing: can you change the damage channel of the spikes from the Xenodon (T-Rex Xeno variant) to bio? because the mods from amazon bio tech diddnt work.. you can equip them but the specialeffects did not apply to his abilities.

THX! Nice mod!! :)
Last edited by ChaoZ; 17 Apr, 2020 @ 5:47pm
Juz  [developer] 1 May, 2020 @ 12:20am 
I'll check those out.

I thought I tested the xenodon working with bio mods. it should work without the damage type being Bio too. The only one that shouldn't work is Ionic Infusion.
Juz  [developer] 1 May, 2020 @ 6:52am 
I think I fixed the Xeno zombie, tell me if it persists.
Juz  [developer] 1 May, 2020 @ 7:01am 
Also I check the Xennodon, it does gain inflict chances to its plague quills when you give it biochemical mods so it is working as intended.
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Showing 1-7 of 7 comments
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