Company of Heroes 2

Company of Heroes 2

Die Flankierende
AllyOmally  [開発者] 2014年4月13日 21時35分
City Blocks Series
"City Blocks" was released in Febuary.

"City Blocks 2 Holland" HAS NOW BEEN RELEASED! Germany invaded Holland on May 10th 1940.

COMING in a few weeks!>>> "City Blocks 3 Berlin" is an attempt to replicate a proportion of the 1945 City when the Soviet forces pushed their way to the heart of Berlin. I have seen other Berlin maps in the workshop and the worldbuilder does not have all the buildings and other objects to make any map completely accurate. The proportion of Berlin selected for "City Blocks 3 Berlin" must include the Reichstadt, but the section I have chosen does have the most City Blocks. The real life element makes it more atmospheric as you could win as Germans or lose as Soviets (against history)...

"City Blocks 4" is currently at the design stage and I would be interested to hear your suggestions of what you would like to see from this City themed map.


最近の変更はAllyOmallyが行いました; 2014年4月13日 21時35分
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1-6 / 6 のコメントを表示
good job with the maps and stuff can you make just asking but can you put it to were its more than 100 pop and if you can thank you if not its fine do worry about it. does it work with the dlc us forces and the west germans?
AllyOmally  [開発者] 2014年6月30日 16時51分 
The popcap is set at 300 (it says it in the description james) and yes the map works with the DLC...
ok thank you good job on the map
one more thing what about the recesores
what is that at?
AllyOmally  [開発者] 2014年7月4日 3時06分 
Resources are set to the requiremnets of the size of the map against the popcap and not set to any willy nilly amount that I decide. This balance will ensure the Ai attacks with desire and not labour about. Changing that would detracts from the game play itself when playing the Ai. When playing other humans either approach would of course have no effect.
ok thank you
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