Left 4 Dead 2

Left 4 Dead 2

Helm's Deep -Fixed-
Massive lag after “charge” at the end
Hi there! I love the mod, and used to play the old map relentlessly years ago. I have noticed, however, that all players lag HARD consistently after the charge starts up near the end, and through the slomo fight. This seems to happen whether it’s on a local or community server, and ping always spikes to around 500-900 during that section with a previously stable ping of <50, and it usually kills the whole team. Based on my limited knowledge of computers, I’d guess this was just due to the number of units, but I was wondering if anyone could shed any light on this and if there could or will be a patch that would help. I don’t remember that happening with the one Serious Samurai released, though I’m not sure if I played his most recent versions. Thanks!