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Fixes:
-> Update to 2.7.2 Patch (changed the mod file, supported version variable from 2.7.1 to 2.7.2)
Update: 15 May, 2020 at 23:47
Fixes:
-> Update to 2.7.* Patch
Update: 2 Apr, 2020 at 20:41
Fixes:
-> Ethic Tweaks outdated (ethics version file prior to 2.6.*)
-> Gestalt consciousness picks cost changed from 4 to 5
New stuff:
-> Splitting the mod in 3 editions: Lite, Standard and BEAST
-> New thumbnails and banners to differentiate each edition
-> Added "Cyber Vixen" and "Free Bird" to the mod credits
Update: 25 Mar, 2020 at 10:42 AM
Fixes:
-> Lithoids compatibility.
The mod (beast edition) is totally working for me and my friends right now. The 3.0 game update didn't interfere with More Picks and Points mods.
I know that I said "beast edition", but if it works on beast edition it should on standard too.
I didn't had time yet to test it out. But yes, I've been receiving comments that all the 3 mods aren't working with the last patch.
That's for sure. When you turn off the mod, everything works
It seems to be changing the civic and ethic points in civics_and_ethics_defines.txt through a lot of work and looking at other mods it seems that if you change the file to 00_defines2.txt and keep the rest it works fine. Not sure why but it seems to work. At least from my quick test.
So from further testing with you do keep the extra civics etc with this change. I honestly don't know why a file name is causing this. But ow well. I was very suprised when I tracked down the issue. Just to be safe I also changed the traits file to the following not sure if that helped/changed anything. But I know that alone this didn't fix the issue. It was only after I changed the file name that it worked again.
BIOLOGICAL = {
species_trait_points = @species_trait_points
species_max_traits = @species_max_traits
}
ROBOT = {
species_trait_points = @robot_trait_points
species_max_traits = @robot_max_traits
robotic = yes
}
MACHINE = {
species_trait_points = @machine_trait_points
species_max_traits = @machine_max_traits
robotic = yes
}
PRESAPIENT = {
species_trait_points = @species_trait_points
species_max_traits = @species_max_traits
}
LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}
OTHER = {
uses_modifiers = no
}
One file renaming is still not enough. But I changed the ethics, everything seemed to work. Thanks.
I don't know what you were doing here. Removing `inherit_traits_from = { BIOLOGICAL } ` modifies the mod and removes additional traits from Lithoid's, and doesn't actually fix any issues. `uses_modifiers = no`, I can't find anything anywhere explain what this does. In fact the whole species_archetype is pretty undocumented. As the section doesn't actually have any configuration fields in it, I just opted to remove the empty section. If you wouldn't mind explaining what you were trying for here that would be super useful.
The code changes I'm using seems to have everything working smoothly, without any changes as far as I can tell to what the mod is trying to achieve.
Temp patch is uploaded here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2612767807
I intend to remove it once this one is fixed up.