Conan Exiles

Conan Exiles

Seed Table v2 (Final Version)
StaticNoize  [developer] 6 Apr, 2020 @ 9:08pm
Bug Reports
Report your bugs here please ♥
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Showing 1-15 of 45 comments
Symkin 17 Apr, 2020 @ 3:22pm 
I love the idea of this mod, installed it and I am having the same issue on my dedicated server as 123. I made sure it was after AOC per your last directions, I move it to the end and then tried moving it right after AOC. Both seems to have constant lag and even having my server crash. I removed this mod and everything is back to normal.

Any other ideas to try?

This was my mod list.

1369802940, Emberlight 2.2.2
1113901982,The Age of Calamitous
2035715282, Seed Table v2
864199675, Pickup+
1657730588,Improved Quality of Life
901911361, Glass Constructions and more...
1715119641,Lumbermill and Mining
931088249, Better Thralls v1.9.5
880454836, Pippi - User & Server Management - v3.2....
Grandriel 18 Apr, 2020 @ 5:31pm 
In my case, Midnight Blue flower seed recipe not require Midnight blue flower, even though no thrall. and don't react. (do not make seeds)

anyway, thanks for your good mod. it's so helpful.
StaticNoize  [developer] 18 Apr, 2020 @ 6:28pm 
Gah I knew about that too but I forgot to fix it! Oops! Next update it will be fixed
BlackFranky 21 May, 2020 @ 11:02am 
The midnight blue flower seeds are not craftable with or without thrall.
Heimdahl 27 May, 2020 @ 11:28am 
Originally posted by Grandriel:
In my case, Midnight Blue flower seed recipe not require Midnight blue flower, even though no thrall. and don't react. (do not make seeds)

anyway, thanks for your good mod. it's so helpful.

Hello, I was going to report this as well, but it seems it's a known issue.
Thanks for the lovely mod, it helps grinding less.
Tegz0rz 20 Nov, 2020 @ 8:12pm 
Hi there! I love love love this mod! Just having an issue atm where no lotus seeds are growing in planters, regardless of the tier of planter, or whether i have fertiliser, nutrient solution or both in the respective planter. Other than that, everything else is working fabulously! Thank you so much for this amazing mod btw

my mods are as follows:

1. RA: Character Customisation 1542041983
2. Fashionist v4.0.2 1159180273
3. Seed Table v2 (up to date)

It's also on a gportal dedicated server, if that helps! :)
Mystara 3 Dec, 2020 @ 9:51am 
Hello, I am reporting an issue with Emberlight compatibility. When using the Ranch Water from Emberlight to make seeds, a Glass Flask is created as a byproduct.

Since no flask is needed for the Ranch Water, this is a bit of an exploit.

Please let me know if this should be reported to Emberlight as well.

Thank you.
StaticNoize  [developer] 3 Dec, 2020 @ 8:19pm 
Originally posted by Mystara:
Hello, I am reporting an issue with Emberlight compatibility. When using the Ranch Water from Emberlight to make seeds, a Glass Flask is created as a byproduct.

Since no flask is needed for the Ranch Water, this is a bit of an exploit.

Please let me know if this should be reported to Emberlight as well.

Thank you.


This is a mistake! I thought I went through and removed this but guess I didn't. And no need to report to Emberlight, the mistake is one my end!
StaticNoize  [developer] 3 Dec, 2020 @ 11:23pm 
Originally posted by V StaticNoize V:
Originally posted by Mystara:
Hello, I am reporting an issue with Emberlight compatibility. When using the Ranch Water from Emberlight to make seeds, a Glass Flask is created as a byproduct.

Since no flask is needed for the Ranch Water, this is a bit of an exploit.

Please let me know if this should be reported to Emberlight as well.

Thank you.


This is a mistake! I thought I went through and removed this but guess I didn't. And no need to report to Emberlight, the mistake is one my end!

Label me confused. I did remove glass flasks from the output of Emberlight recipes... Not sure why it's giving them now.
Mystara 5 Dec, 2020 @ 7:47pm 
This was reported before we updated to the latest version. (Talk about bad timing). Both tables are working properly. Sorry for the confusion.
StaticNoize  [developer] 5 Dec, 2020 @ 8:24pm 
LOL no worries! You had me super confused though :D Glad to hear everything is good!
Dan B 6 Dec, 2020 @ 3:34am 
@StaticNoize - are you aware that the improved seed bench gives out free flasks?

**UPDATE**
Just noticed this is kinda referenced in change notes with increased output. I get bonus seed output, bonus flasks though just destroys any incentive for an entire sub-industry, so leaving it marked as a bug as written below. (btw love the new table graphic and that your improving it all, maybe just bump speed and leave output alone, even limiting it to seeds seems a bit cheaty)

Keep it up, love this mod as built a whole new industry for me to grow and actual incentive for animals to exist :)


**ORIGINAL POST**
When i replaced all old seed tables i noticed (and tested to confirm) that when filling flask with water, its input 1 empty > output 2 full. And when you break down seeds, input 1 full > output seeds + 2 empty.

Im playing solo, no change to crafting fuel multiplier or anything else.

If we can get rid of this exploit thatd be great, as ive worked to mine crystal and grow my seed farms, now it doesnt even matter anymore?
Last edited by Dan B; 6 Dec, 2020 @ 3:38am
StaticNoize  [developer] 6 Dec, 2020 @ 7:46am 
Originally posted by Dan B:
@StaticNoize - are you aware that the improved seed bench gives out free flasks?

**UPDATE**
Just noticed this is kinda referenced in change notes with increased output. I get bonus seed output, bonus flasks though just destroys any incentive for an entire sub-industry, so leaving it marked as a bug as written below. (btw love the new table graphic and that your improving it all, maybe just bump speed and leave output alone, even limiting it to seeds seems a bit cheaty)

Keep it up, love this mod as built a whole new industry for me to grow and actual incentive for animals to exist :)


**ORIGINAL POST**
When i replaced all old seed tables i noticed (and tested to confirm) that when filling flask with water, its input 1 empty > output 2 full. And when you break down seeds, input 1 full > output seeds + 2 empty.

Im playing solo, no change to crafting fuel multiplier or anything else.

If we can get rid of this exploit thatd be great, as ive worked to mine crystal and grow my seed farms, now it doesnt even matter anymore?

Aha! Now I remember! Ya I thought about this the other day at work, that technically doubling the output would also give double flasks, lol. I have this changed already just haven't posted the patch yet!
Kialar722 19 Dec, 2020 @ 4:39am 
Verticaal Elevators are set to 0 Hitpoints with only this Mod (Seed Table V2) installed.

Reproduce:
1. Create Elevator
2. Place Elevator
3. activate Repair Hammer
4. Elevator shows 0 hit points and damage, but can not be repaired or picked up

Thanx for looking into it in advance,
Kia
StaticNoize  [developer] 19 Dec, 2020 @ 7:53am 
Originally posted by Kialar722:
Verticaal Elevators are set to 0 Hitpoints with only this Mod (Seed Table V2) installed.

Reproduce:
1. Create Elevator
2. Place Elevator
3. activate Repair Hammer
4. Elevator shows 0 hit points and damage, but can not be repaired or picked up

Thanx for looking into it in advance,
Kia

I will look into this. Very confusing though because I don't touch any files from base game, I only add new ones. But I will see what I can find!
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