Counter-Strike 2

Counter-Strike 2

de_fenestration
BOT Kacpa2 1 Apr, 2020 @ 7:41am
April fools aside Concept itself is quite fun, but....
It needs balancing to work. I know its obviously a joke map map. And i like how it calls back to basic CS1.6 and CS Source maps.

It can though be quite a good mode if it's polished out a bit more.
On current meme version of the map its incredibly unbalanced and CT sided.
T's have little to no chance to reach their high ground before fastest CTs.
Its really easy to just go back with hostages directly to the spawn with smokes.(there should be a one way drop there instead so CTs cant come back through there.

Terrorists should have 2nd route leading to their high ground directly to the right of their spawning position and some way to more reliably boost to CT access to their side. It should be harder for CTs to reach the rescue zone over all. And slower to reach their highground.

Keep up the great work Philip :)
Last edited by BOT Kacpa2; 1 Apr, 2020 @ 7:44am