RimWorld

RimWorld

Novakid Race (Continued)
swatblack 9 Apr, 2020 @ 10:50am
Hospitality bug.
Hey, i noticed that when i try to get some novakid guests through hospitality, they don't come and i instead get an error. Thankfully, it doesn't break the game in any way besides that. I am aware that you are not the creator, but if you have the time to fix this error, go ahead.

Here comes the error log.

Faction Hinhadla Unification of def novakidtown has no usable PawnGroupMakers for parms groupKind=Peaceful, tile=2585, inhabitants=False, points=73.32018, faction=Hinhadla Unification, traderKind=, generateFightersOnly=False, dontUseSingleUseRocketLaunchers=False, raidStrategy=, forceOneIncap=False, seed=
Verse.Log:Error(String, Boolean)
RimWorld.<GeneratePawns>d__1:MoveNext()
System.Linq.Enumerable:Count(IEnumerable`1)
JecsTools.HarmonyPatches:GeneratePawns(PawnGroupMakerParms, Boolean, IEnumerable`1&)
RimWorld.PawnGroupMakerUtility:DMD<DMD<GeneratePawns_Patch2>?-1936038400::GeneratePawns_Patch2>(PawnGroupMakerParms, Boolean)
Hospitality.<GenerateNewPawns>d__16:MoveNext()
System.Collections.Generic.List`1:InsertRange(Int32, IEnumerable`1)
System.Collections.Generic.List`1:AddRange(IEnumerable`1)
Hospitality.IncidentWorker_VisitorGroup:GetPawnsToSpawn(IncidentParms)
Hospitality.IncidentWorker_VisitorGroup:SpawnPawns(IncidentParms, List`1)
Hospitality.IncidentWorker_VisitorGroup:SpawnGroup(IncidentParms, Map)
Hospitality.IncidentWorker_VisitorGroup:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:DMD<DMD<TryExecute_Patch2>?-848547200::TryExecute_Patch2>(IncidentWorker, IncidentParms)
RimWorld.Storyteller:DMD<DMD<TryFire_Patch1>?-512480384::TryFire_Patch1>(Storyteller, FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
Hospitality.Hospitality_MapComponent:MapComponentTick()
Verse.MapComponentUtility:MapComponentTick(Map)
Verse.Map:MapPostTick()
Verse.TickManager:DMD<DMD<DoSingleTick_Patch1>?1683372672::DoSingleTick_Patch1>(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:DMD<DMD<Update_Patch1>?515777536::Update_Patch1>(Root_Play)

Good luck if you actually decide to start working on fixing this.
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Mlie  [developer] 19 Jul, 2020 @ 11:26am 
Should be fixed now, thank you for reporting!
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