Tabletop Simulator

Tabletop Simulator

Utility Memory Bag
ratva 3 Aug, 2020 @ 5:22pm
Selection Add
Hey there,
Thanks for the great tool!
it took me a second to realise that "selection" was the button needed to press (Since it was on the other side I kind of assumed it was a title). A tooltip on the createButton would be helpful, perhaps?

I wonder if it's worth adding that selection code to the "Add" or "Submit" buttons, instead of needing the extra button?
I.e. you could do "if #memoryList== 0 then dragSelection() end", where dragSelection() does the code you have to make the drag selected objects green/in memoryList.
This would then continue to the rest of the add/submit function, and would allow the user to manually clicking on objects to select them and ignore anything accidentally selected. But if they're trying to add something without having clicked on individual buttons then they are probably trying to add something they drag selected, and it could just work for that.
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Showing 1-4 of 4 comments
directsun  [developer] 4 Aug, 2020 @ 1:16pm 
Interesting idea. So it would be one click on "Add" say and it would make selection green buttons, then clicking again "Add" would actually do the adding?

I think the whole menu needs an overhaul to be honest. One button for expanding/collapsing, more intuitive UI.
ratva 4 Aug, 2020 @ 1:55pm 
Well I was thinking more that pressing "add" once would turn any drag selections green and add them (with the single click).

So something like:

function addButtonClicked() -- part of code that only runs for drag selections and makes those green if anyObjectsAreGreen == false then --no objects are manually turned green so assume that they have a drag selection. makeDragSelectionGreen() end --part of code that always runs addGreenObjectsToMemoryList() end --end of addButtonClicked()

But of course, if you're planning on changing the whole thing then there might be a better way to do it.
Last edited by ratva; 4 Aug, 2020 @ 1:59pm
cowgoesmoo33 4 Aug, 2020 @ 9:37pm 
I put the "Selection" up there to separate it from the memory editing buttons below, but I can see how that makes it even more confusing. I agree, tooltips would help and a menu overhaul would be nice :)
ratva 7 Aug, 2020 @ 8:30pm 
Yup! I didn't mean to criticise - it's definitely great to have a drag selection function now, it was just the hopefully constructive suggestion I had.
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Showing 1-4 of 4 comments
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