ARK: Survival Evolved

ARK: Survival Evolved

Feroxus
Novia 16 Apr, 2020 @ 11:19am
Looking great, just some constructive criticisms! I want to see this get better!
A very cool creature indeed, I'm working on breeding some now. I like it, the lower jaw reminds me of the Hypo Spino which is a great creature from Isle. (just, you know, limit the similarities to avoid issues!)

So far, the moves I can tell are:
1. Left click = bite, fast attack rate, cannot move while biting
2. Right click = claw, does bleed damage, strikes closer to the body than the bite, and more damage than bite but slightly slower (This seems like the main attack to use), can use while moving
3. C = tail swipe, only to the left side, also does bleed damage, seems to do the most damage but much slower attack rate, cannot move while attacking
4. It also does trample damage

The sounds and animations are great, it tames via KO and takes extraordinary kibble. You can kite this thing on foot! I had some fun playing ring around the rosie taming it with a decent rifle.

That being said, I have some criticisms which I figure are probably being worked on, but I will voice them here for those who are reading and hope to see improvements in this awesome creature!

Note: It's not spawning on Genesis as far as I see after doing a few creature wipes, so I spawned some 150's for taming and breeding.
1. The creature jumps, which is good, but it 'swims' in the air and makes a swimming sound. Same when falling. It just hops into the air as well, instead of actually jumps.
2. The tail swipe is only to the left, I'd like to be able to do that to the right (like bronto) or change it to a spin (like reaper). Either one could use knockback!
3. There's no roar! I need to see that wonderful jaw more!
4. Taming it is way too easy once it's KO'd. A lvl150 takes only 4 extraordinary kibble, which is pennies to me given I get kibbles from loot crates on Extinction.
5. It doesn't do a lot of damage- 200% only does around 400-ish.
6. The bleed is based on your own damage like the Deinonychus, so it often doesn't do any bleed at all when freshly tamed. If it's damage is boosted, the bleed will be more substantial.
7. When killed or KO'd, the creature's model flips into the air and grows to about 600% and lies on its back all stretched out (ragdolls that way if killed). Thankfully, the hitbox is in the same place, and it returns to normal once it's tamed.
8. When you dismount, you're flung off to one side, and your character will take damage without tek boots.
9. I feel like the 3rd person camera is a little bit too low and far back, it's a little hard to see what's going on. First person camera is pretty blah, but I don't use it much anyway.
Last edited by Novia; 16 Apr, 2020 @ 11:23am
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Showing 1-7 of 7 comments
UGZ  [developer] 16 Apr, 2020 @ 12:40pm 
Roar is R


It does more base dmg then vanilla critters already plus bleed, its not meant to be OP



I will prob fix the ragdoll death then
Novia 16 Apr, 2020 @ 12:56pm 
Huh, I thought I pressed R. Granted, roars are usually different keys, so entirely possible that I missed it. That and R will throw your shoulder pet when mounted.

True, I just expected some more damage out of a creature as massive as it is; the bleed might need to be a little bit tweaked because when I fresh tamed the 150, it was doing ~300 damage from a slaw swipe and 0 bleed a tick from the attack unless I get it stacked a bunch, and at that it'd only be ~3dmg a tick. I feel like the Deino does a better job at applying bleed.

And please do with the ragdoll- now that I'm breeding them up, having them do that upon death is more than a bit startling!

Edit: R doesn't work for the roar, I just tried it out here. :/
Last edited by Novia; 16 Apr, 2020 @ 1:06pm
Sonic from Sonic 16 Apr, 2020 @ 6:29pm 
Originally posted by Dragongirl:
Huh, I thought I pressed R. Granted, roars are usually different keys, so entirely possible that I missed it. That and R will throw your shoulder pet when mounted.

True, I just expected some more damage out of a creature as massive as it is; the bleed might need to be a little bit tweaked because when I fresh tamed the 150, it was doing ~300 damage from a slaw swipe and 0 bleed a tick from the attack unless I get it stacked a bunch, and at that it'd only be ~3dmg a tick. I feel like the Deino does a better job at applying bleed.

And please do with the ragdoll- now that I'm breeding them up, having them do that upon death is more than a bit startling!

Edit: R doesn't work for the roar, I just tried it out here. :/
R Works for me in singleplayer. Try to check your key bindings I know X attacks tend to have a problem with that so maybe R to?
Novia 17 Apr, 2020 @ 1:46pm 
I'll give a try with remapping the R key. I'm playing on a dedicated server. I never had issues with X key stuff
SalvaZXD 18 Apr, 2020 @ 9:52am 
Same it works r for me tho on single player
Senaru 22 Apr, 2020 @ 12:05am 
I had no idea it could jump! I was hitting space bar but I didn't see that. I think the damage it does is fine, but when unmounted it has trouble hitting things- I'd maybe increase its hit area a bit and call it good. Maybe giving it a right side tail swipe too would be cool, but overall I had fun with the critter!
Novia 22 Apr, 2020 @ 5:48am 
Looks like jump was removed, I posted this before any updates were made.
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