Space Engineers

Space Engineers

Coursive : Corridors Tunnels and Rooms (DX11)
puipuix  [developer] 21 Apr, 2020 @ 3:03am
Suggestions
Send me here your suggestions to improve or add things to the mod.

I will (trying to :'( ) delete message if the suggestion is added to the mod.
Last edited by puipuix; 1 Jun, 2020 @ 3:07am
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Showing 1-15 of 15 comments
Wraith 21 Apr, 2020 @ 9:08am 
Possibly add a bit of depth to the wall models even if is only round the window openings and hatch as they look too thin also remove the armour edges.
Cosmonaut 22 Apr, 2020 @ 12:53pm 
It would be dope if we could get either edgeless or floorless versions of the blocks! And a ladder in the top hole block would also be super helpful.
puipuix  [developer] 23 Apr, 2020 @ 2:56am 
Originally posted by Cosmonaut:
It would be dope if we could get either edgeless or floorless versions of the blocks! And a ladder in the top hole block would also be super helpful.
I will add in the future block to create higher rooms so edgeless and floorless will be added one day or later.
I will also see for ladders.
Last edited by puipuix; 1 May, 2020 @ 3:15am
Fvracer_x 18 May, 2020 @ 5:56pm 
One suggestion, something I ran into this evening. A middle passage with a ladder. Currently the options for top and bottom are ends. Great mod !!!
puipuix  [developer] 21 May, 2020 @ 11:50am 
Originally posted by Fvracer_x:
A middle passage with a ladder.
I'm sadly unable to do this, when you exit the ladder the game teleport you too far to fit in the ladder's block, I've try a passage ladder but I was unable to spawn inside the tunnel :/
Nirahiel 23 May, 2020 @ 5:38am 
How about not making the doors always airtight, but only airtight when they're closed ?
puipuix  [developer] 23 May, 2020 @ 5:47am 
@Nirahiel, I've try :steamsalty:
Chuckles 24 May, 2020 @ 2:09pm 
Would be nice if there were a Steam Guide to go with this showcasing all the 60+ blocks and their attributes. As it is there doesn't seem to be a way to see the blocks without searching for them, and you can only really appreciate what the block is after you place. Not great for Survival...
Chellectric Blue 28 May, 2020 @ 1:44am 
room corner lighting and or room doors would be lovely
ApexAlphaGaming 8 Jan, 2021 @ 3:26pm 
I need the odd shaped room blocks, like the sloped one where the walls of the room follow the slope.
Also, the air vent room and coursive blocks need conveyors on the tops and bottoms as well.
I'd love to see coursive corridors with a side door, so you can add in rooms down a hallway or a bathroom. (similar to the Coursive T-Junction but with a door instead of open.)

One major thing I'd love to see would be cubed armored coursive blocks that can be used on the outside of your builds, but have higher integrity and most of all are flat edges that match armor blocks.

One more thing, Room parts that include attached kitchens, planter, couches, chairs, tables, etc...
Last edited by ApexAlphaGaming; 8 Jan, 2021 @ 3:37pm
puipuix  [developer] 9 Jan, 2021 @ 12:04pm 
@ApexAlphaGaming
First, I don't have much time now to update this mod, so don't expect any update soon. Then for the air vent it is made to be realistic, the air grids are at the bottom right and left, so I made the decision to only let input from the left and right (and bottom from what I remember). For the door that's a good idea
For the armor, that's... would take a lot of time :(
Finaly no, most of these came from DLC so I (think) can't recreate them in the mod. But you can use the fake block to fit the planter in
ApexAlphaGaming 9 Jan, 2021 @ 12:22pm 
Originally posted by puipuix:
@ApexAlphaGaming
First, I don't have much time now to update this mod, so don't expect any update soon. Then for the air vent it is made to be realistic, the air grids are at the bottom right and left, so I made the decision to only let input from the left and right (and bottom from what I remember). For the door that's a good idea
For the armor, that's... would take a lot of time :(
Finaly no, most of these came from DLC so I (think) can't recreate them in the mod. But you can use the fake block to fit the planter in

That's okay, we all have our lives going on and everything is a tad crazy with COVID now.
I mostly wanted the armor and the T-Junction door, but I can probably ask developers that make other blocks, since your mod doesn't have any armored corridors, (If I knew how to model properly, I'd simply do it myself)
I get the "Fake" rooms being useful for cosmetic blocks but they aren't large enough/cover a large enough area. Regardless, I can make do.
If you do ever manage to get around to it, maybe just the T-Junction side door block?
Everything else is just a "would-be-nice-to-have" suggestion.
Quirky View 21 Feb, 2021 @ 10:50pm 
Just went about testing your mod in creative, I love it so far and I see a lot of uses for it. I only noticed a few things I can think to suggest to improve. One is fixing the air flow. The corridors with holes are considered air tight, and the 2 wide door is as well even if one side has no block covering it. More notably, the straight ramp is not considered air tight.

That, and I think giving the fake rooms hitboxes on the fake walls/floors so they can be stood on, if possible, would be good to have. It's a good mod, I'd love to see it reach full potential :steamthumbsup:
puipuix  [developer] 22 Feb, 2021 @ 9:07am 
The corridors are air tight to allow player to acces container / terminal block that would not be air tight. For door I was unable to make them air tight only when closed so I make them always tight to be usable. And for the ramp that's a bug but I don't know why these block are not air tight, they should.
Red Unit 27 Aug, 2022 @ 9:20am 
Hi! I have some suggestions for modified some blocks. You maked a very many interesting variations and models, so it's not must be so harding. If you have a time for it, pls:

1) add (or make a variation) a hole in back of acess ramps for continuate the corridors. The plan for use it - continue the corridors or blocking this hole by light panel or display for make a light inside or picturesque end;

2) The Acess rampls need a little modification - they need a protrusion on walls where "pistons" moving. They are moving along the wall now. And needing a little protrusion (hinje imitation) on ramp, because these pistons are a usual metal sticks now and not look like a fully part of this mechanism;

3) need a 1x1 floor plate with fake +1. You have same part with top, it's impossible to use this part in open place (the top placed in air, it's look strange);

2) Second (or rework) variant of "button panel wall" where buttons have numbers like in original button panel. They have a quadro symbols now, it's a old SE style, Keen reworked button panel to modern (with numbers) some times ago. Will be cool if you will making a same rework.

We will be very happy if you will update your awesome mod with that suggestions, it's will help us very much! I tryed many times for do something by myself, but i'm not so skilled, so i can call the authors to update their works. If they have time for it, of course!
Thanks for unuque mod!:steamthumbsup:
Last edited by Red Unit; 27 Aug, 2022 @ 9:29am
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