Oxygen Not Included

Oxygen Not Included

Taiwanese Language Patch
davidlu0509 19 Feb, 2021 @ 12:00am
Error Logfile
貼個錯誤logfile

Error in MainMenu_SpacedOut(Clone).MainMenu.OnPrefabInit
System.MissingMethodException: void MotdServerClient/MotdResponse.set_update_text_override(string)
at (wrapper dynamic-method) MotdServerClient.GetMotd_Patch1(object,System.Action`2<MotdServerClient/MotdResponse, string>)
at MainMenu.OnPrefabInit () [0x001e7] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\MainMenu.cs:154
at KMonoBehaviour.InitializeComponent () [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:132

UnityEngine.Debug:LogError(Object, Object)
Debug:LogError(Object, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:152)
DebugUtil:LogErrorArgs(Object, Object[]) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:191)
DebugUtil:LogException(Object, String, Exception) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:201)
KMonoBehaviour:InitializeComponent() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:138)
KMonoBehaviour:Awake() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44)
UnityEngine.Object:Instantiate(GameObject, Transform, Boolean)
Util:KInstantiateUI(GameObject, GameObject, Boolean) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:280)
FrontEndManager:OnPrefabInit() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/FrontEndManager.cs:31)
KMonoBehaviour:InitializeComponent() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:132)
KMonoBehaviour:Awake() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:215)
SceneInitializer:PreLoadPrefabs() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/SceneInitializer.cs:52)
SceneInitializer:Awake() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/SceneInitializer.cs:35)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:226)
Util:KInstantiate(Component, GameObject, String) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:193)
SceneInitializerLoader:Awake() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/SceneInitializerLoader.cs:27)

感謝作者大大~
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Showing 1-1 of 1 comments
miZyind  [developer] 14 Mar, 2021 @ 11:42pm 
感謝回報 :steamhappy: 已發佈 v2021.03.14 版本修正這個問題了,麻煩更新後確認一下還會不會出錯哦!祝遊戲愉快~
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